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Add judgements to catch
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24
osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs
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24
osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Judgements
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{
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public class CatchBananaJudgement : CatchJudgement
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{
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public override bool AffectsCombo => false;
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protected override int NumericResultFor(HitResult result)
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{
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switch (result)
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{
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default:
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return 0;
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case HitResult.Perfect:
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return 1100;
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}
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}
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}
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}
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@ -0,0 +1,20 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Judgements
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{
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public class CatchBananaShowerJudgement : CatchJudgement
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{
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public override bool AffectsCombo => false;
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public CatchBananaShowerJudgement()
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{
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Result = HitResult.Perfect;
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}
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protected override int NumericResultFor(HitResult result) => 0;
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}
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}
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22
osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
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osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Judgements
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{
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public class CatchDropletJudgement : CatchJudgement
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{
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protected override int NumericResultFor(HitResult result)
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{
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switch (result)
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{
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default:
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return 0;
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case HitResult.Perfect:
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return 30;
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}
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}
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}
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}
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@ -2,11 +2,28 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Judgements
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{
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public class CatchJudgement : Judgement
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{
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// todo: wangs
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public override HitResult MaxResult => HitResult.Perfect;
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/// <summary>
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/// The positional hit offset.
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/// </summary>
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public float PositionOffset;
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protected override int NumericResultFor(HitResult result)
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{
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switch (result)
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{
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default:
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return 0;
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case HitResult.Perfect:
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return 300;
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}
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}
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}
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}
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@ -0,0 +1,24 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Judgements
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{
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public class CatchTinyDropletJudgement : CatchJudgement
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{
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public override bool AffectsCombo => false;
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protected override int NumericResultFor(HitResult result)
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{
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switch (result)
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{
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default:
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return 0;
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case HitResult.Perfect:
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return 10;
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}
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}
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}
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}
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25
osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBanana.cs
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25
osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBanana.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Game.Rulesets.Catch.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public class DrawableBanana : DrawableFruit
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{
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public DrawableBanana(BananaShower.Banana h)
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: base(h)
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{
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}
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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if (CheckPosition == null) return;
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if (timeOffset >= 0)
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AddJudgement(new CatchBananaJudgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
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}
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}
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}
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@ -5,7 +5,7 @@ using System;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Catch.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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if (timeOffset >= 0)
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AddJudgement(new Judgement { Result = NestedHitObjects.Cast<DrawableCatchHitObject>().Any(n => n.Judgements.Any(j => j.IsHit)) ? HitResult.Perfect : HitResult.Miss });
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AddJudgement(new CatchBananaShowerJudgement());
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}
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protected override void AddNested(DrawableHitObject h)
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@ -2,14 +2,14 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Catch.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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if (CheckPosition == null) return;
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if (timeOffset >= 0)
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AddJudgement(new Judgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
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AddJudgement(new CatchJudgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
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}
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protected override void SkinChanged(ISkinSource skin, bool allowFallback)
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@ -6,6 +6,8 @@ using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Game.Rulesets.Catch.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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@ -21,6 +23,14 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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Masking = false;
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}
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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if (CheckPosition == null) return;
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if (timeOffset >= 0)
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AddJudgement(new CatchDropletJudgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Game.Rulesets.Catch.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public class DrawableTinyDroplet : DrawableDroplet
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{
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public DrawableTinyDroplet(Droplet h)
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: base(h)
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{
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Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 8;
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}
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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if (CheckPosition == null) return;
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if (timeOffset >= 0)
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AddJudgement(new CatchTinyDropletJudgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
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}
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}
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}
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switch (obj)
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{
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case JuiceStream stream:
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foreach (var _ in stream.NestedHitObjects.Cast<CatchHitObject>())
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AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
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foreach (var nestedObject in stream.NestedHitObjects)
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switch (nestedObject)
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{
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case TinyDroplet _:
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AddJudgement(new CatchTinyDropletJudgement { Result = HitResult.Perfect });
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break;
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case Droplet _:
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AddJudgement(new CatchDropletJudgement { Result = HitResult.Perfect });
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break;
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case Fruit _:
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AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
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break;
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}
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break;
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case BananaShower shower:
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foreach (var _ in shower.NestedHitObjects.Cast<CatchHitObject>())
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AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
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AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
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AddJudgement(new CatchBananaJudgement { Result = HitResult.Perfect });
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break;
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case Fruit _:
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AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
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@ -38,14 +38,16 @@ namespace osu.Game.Rulesets.Catch.UI
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{
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switch (h)
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{
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case BananaShower.Banana banana:
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return new DrawableBanana(banana);
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case Fruit fruit:
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return new DrawableFruit(fruit);
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case JuiceStream stream:
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return new DrawableJuiceStream(stream, GetVisualRepresentation);
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case BananaShower banana:
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return new DrawableBananaShower(banana, GetVisualRepresentation);
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case BananaShower shower:
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return new DrawableBananaShower(shower, GetVisualRepresentation);
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case TinyDroplet tiny:
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return new DrawableDroplet(tiny) { Scale = new Vector2(0.5f) };
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return new DrawableTinyDroplet(tiny);
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case Droplet droplet:
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return new DrawableDroplet(droplet);
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}
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