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Always reset online info when saving local beatmap
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@ -440,6 +440,7 @@ namespace osu.Game.Beatmaps
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beatmapInfo.LastLocalUpdate = DateTimeOffset.Now;
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beatmapInfo.Status = BeatmapOnlineStatus.LocallyModified;
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beatmapInfo.ResetOnlineInfo();
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AddFile(setInfo, stream, createBeatmapFilenameFromMetadata(beatmapInfo));
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