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Merge pull request #12235 from smoogipoo/fix-never-ending-mania
Fix mania beatmaps sometimes never ending
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commit
f46fae9ec6
@ -288,17 +288,56 @@ namespace osu.Game.Rulesets.Mania.Tests
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.All(j => j.Type.IsHit()));
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}
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[Test]
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public void TestHitTailBeforeLastTick()
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{
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const int tick_rate = 8;
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const double tick_spacing = TimingControlPoint.DEFAULT_BEAT_LENGTH / tick_rate;
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const double time_last_tick = time_head + tick_spacing * (int)((time_tail - time_head) / tick_spacing - 1);
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var beatmap = new Beatmap<ManiaHitObject>
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{
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HitObjects =
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{
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new HoldNote
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{
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StartTime = time_head,
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Duration = time_tail - time_head,
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Column = 0,
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}
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},
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BeatmapInfo =
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{
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BaseDifficulty = new BeatmapDifficulty { SliderTickRate = tick_rate },
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Ruleset = new ManiaRuleset().RulesetInfo
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},
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};
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performTest(new List<ReplayFrame>
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{
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new ManiaReplayFrame(time_head, ManiaAction.Key1),
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new ManiaReplayFrame(time_last_tick - 5)
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}, beatmap);
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assertHeadJudgement(HitResult.Perfect);
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assertLastTickJudgement(HitResult.LargeTickMiss);
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assertTailJudgement(HitResult.Ok);
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}
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private void assertHeadJudgement(HitResult result)
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=> AddAssert($"head judged as {result}", () => judgementResults[0].Type == result);
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=> AddAssert($"head judged as {result}", () => judgementResults.First(j => j.HitObject is Note).Type == result);
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private void assertTailJudgement(HitResult result)
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=> AddAssert($"tail judged as {result}", () => judgementResults[^2].Type == result);
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=> AddAssert($"tail judged as {result}", () => judgementResults.Single(j => j.HitObject is TailNote).Type == result);
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private void assertNoteJudgement(HitResult result)
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=> AddAssert($"hold note judged as {result}", () => judgementResults[^1].Type == result);
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=> AddAssert($"hold note judged as {result}", () => judgementResults.Single(j => j.HitObject is HoldNote).Type == result);
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private void assertTickJudgement(HitResult result)
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=> AddAssert($"tick judged as {result}", () => judgementResults[6].Type == result); // arbitrary tick
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=> AddAssert($"any tick judged as {result}", () => judgementResults.Where(j => j.HitObject is HoldNoteTick).Any(j => j.Type == result));
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private void assertLastTickJudgement(HitResult result)
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=> AddAssert($"last tick judged as {result}", () => judgementResults.Last(j => j.HitObject is HoldNoteTick).Type == result);
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private ScoreAccessibleReplayPlayer currentPlayer;
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@ -233,6 +233,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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if (Tail.AllJudged)
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{
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foreach (var tick in tickContainer)
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{
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if (!tick.Judged)
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tick.MissForcefully();
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}
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ApplyResult(r => r.Type = r.Judgement.MaxResult);
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endHold();
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}
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