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Merge pull request #1472 from EVAST9919/user-overlay-crash-fix
RankChartLineGraph improvements
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commit
f430529776
@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenTK;
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using osu.Framework.Allocation;
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@ -33,6 +32,9 @@ namespace osu.Game.Overlays.Profile
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{
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this.user = user;
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int[] userRanks = user.RankHistory?.Data ?? new[] { user.Statistics.Rank };
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ranks = userRanks.SkipWhile(x => x == 0).ToArray();
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Padding = new MarginPadding { Vertical = padding };
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Children = new Drawable[]
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{
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@ -58,19 +60,21 @@ namespace osu.Game.Overlays.Profile
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Font = @"Exo2.0-RegularItalic",
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TextSize = secondary_textsize
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},
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graph = new RankChartLineGraph
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};
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if (ranks.Length > 0)
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{
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Add(graph = new RankChartLineGraph
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.X,
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Y = -secondary_textsize,
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DefaultValueCount = 90,
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BallRelease = updateRankTexts,
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BallMove = showHistoryRankTexts
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}
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};
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DefaultValueCount = ranks.Length,
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});
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ranks = user.RankHistory?.Data ?? new[] { user.Statistics.Rank };
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graph.OnBallMove += showHistoryRankTexts;
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}
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}
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private void updateRankTexts()
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@ -82,7 +86,8 @@ namespace osu.Game.Overlays.Profile
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private void showHistoryRankTexts(int dayIndex)
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{
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rankText.Text = ranks[dayIndex] > 0 ? $"#{ranks[dayIndex]:#,0}" : "no rank";
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rankText.Text = $"#{ranks[dayIndex]:#,0}";
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dayIndex++;
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relativeText.Text = dayIndex == ranks.Length ? "Now" : $"{ranks.Length - dayIndex} days ago";
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//plural should be handled in a general way
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}
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@ -90,14 +95,15 @@ namespace osu.Game.Overlays.Profile
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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graph.Colour = colours.Yellow;
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if (user.Statistics.Rank > 0)
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if (graph != null)
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{
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graph.Colour = colours.Yellow;
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// use logarithmic coordinates
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graph.Values = ranks.Select(x => -(float)Math.Log(x));
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graph.ResetBall();
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graph.SetStaticBallPosition();
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}
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updateRankTexts();
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}
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public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
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@ -110,67 +116,78 @@ namespace osu.Game.Overlays.Profile
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return base.Invalidate(invalidation, source, shallPropagate);
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}
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protected override bool OnHover(InputState state)
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{
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graph?.UpdateBallPosition(state.Mouse.Position.X);
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graph?.ShowBall();
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return base.OnHover(state);
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}
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protected override bool OnMouseMove(InputState state)
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{
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graph?.UpdateBallPosition(state.Mouse.Position.X);
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return base.OnMouseMove(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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if (graph != null)
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{
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graph.HideBall();
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updateRankTexts();
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}
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base.OnHoverLost(state);
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}
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private class RankChartLineGraph : LineGraph
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{
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private readonly CircularContainer ball;
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private bool ballShown;
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private const double fade_duration = 200;
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private const double transform_duration = 100;
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private readonly CircularContainer staticBall;
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private readonly CircularContainer movingBall;
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public Action<int> BallMove;
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public Action BallRelease;
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public Action<int> OnBallMove;
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public RankChartLineGraph()
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{
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Add(ball = new CircularContainer
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Add(staticBall = new CircularContainer
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{
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Origin = Anchor.Centre,
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Size = new Vector2(8),
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Masking = true,
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Origin = Anchor.Centre,
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Alpha = 0,
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RelativePositionAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Box { RelativeSizeAxes = Axes.Both }
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}
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Child = new Box { RelativeSizeAxes = Axes.Both }
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});
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Add(movingBall = new CircularContainer
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{
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Origin = Anchor.Centre,
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Size = new Vector2(8),
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Alpha = 0,
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Masking = true,
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RelativePositionAxes = Axes.Both,
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Child = new Box { RelativeSizeAxes = Axes.Both }
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});
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}
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public void ResetBall()
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public void SetStaticBallPosition() => staticBall.Position = new Vector2(1, GetYPosition(Values.Last()));
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public void UpdateBallPosition(float mouseXPosition)
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{
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ball.MoveTo(new Vector2(1, GetYPosition(Values.Last())), ballShown ? transform_duration : 0, Easing.OutQuint);
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ball.Show();
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BallRelease();
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ballShown = true;
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int index = calculateIndex(mouseXPosition);
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movingBall.Position = calculateBallPosition(index);
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OnBallMove.Invoke(index);
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}
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protected override bool OnMouseMove(InputState state)
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{
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if (ballShown)
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{
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var values = (IList<float>)Values;
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var position = ToLocalSpace(state.Mouse.NativeState.Position);
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int count = Math.Max(values.Count, DefaultValueCount);
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int index = (int)Math.Round(position.X / DrawWidth * (count - 1));
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if (index >= count - values.Count)
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{
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int i = index + values.Count - count;
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float y = GetYPosition(values[i]);
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if (Math.Abs(y * DrawHeight - position.Y) <= 8f)
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{
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ball.MoveTo(new Vector2(index / (float)(count - 1), y), transform_duration, Easing.OutQuint);
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BallMove(i);
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}
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}
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}
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return base.OnMouseMove(state);
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}
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public void ShowBall() => movingBall.FadeIn(fade_duration);
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protected override void OnHoverLost(InputState state)
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public void HideBall() => movingBall.FadeOut(fade_duration);
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private int calculateIndex(float mouseXPosition) => (int)Math.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1));
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private Vector2 calculateBallPosition(int index)
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{
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if (ballShown)
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ResetBall();
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base.OnHoverLost(state);
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float y = GetYPosition(Values.ElementAt(index));
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return new Vector2(index / (float)(DefaultValueCount - 1), y);
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}
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}
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}
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