Advance editor clock after a snapped placement

This commit is contained in:
smoogipoo 2019-11-07 14:08:02 +09:00
parent eaf2123142
commit f3ddc4c00b
1 changed files with 6 additions and 0 deletions

View File

@ -40,6 +40,9 @@ public abstract class HitObjectComposer<TObject> : HitObjectComposer, IPlacement
[Resolved]
protected IFrameBasedClock EditorClock { get; private set; }
[Resolved]
private IAdjustableClock adjustableClock { get; set; }
[Resolved]
private BindableBeatDivisor beatDivisor { get; set; }
@ -256,6 +259,9 @@ public void BeginPlacement(HitObject hitObject)
public void EndPlacement(HitObject hitObject)
{
EditorBeatmap.Add(hitObject);
adjustableClock.Seek(hitObject.StartTime);
showGridFor(Enumerable.Empty<HitObject>());
}