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CI fixes.
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9c0a0b1e2c
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@ -2,21 +2,17 @@ using System;
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using System.Collections.Generic;
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using OpenTK;
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using osu.Desktop.Tests.Beatmaps;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Testing;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Beatmaps;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Timing;
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using osu.Game.Rulesets.UI;
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namespace osu.Desktop.Tests.Visual
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@ -4,7 +4,6 @@
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using OpenTK.Graphics;
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using OpenTK.Input;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Timing;
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namespace osu.Game.Rulesets.Mania.Timing
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@ -14,12 +14,9 @@ using osu.Game.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using System;
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using osu.Framework.Configuration;
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using osu.Game.Rulesets.Timing;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Framework.Allocation;
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namespace osu.Game.Rulesets.Mania.UI
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{
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@ -195,7 +192,7 @@ namespace osu.Game.Rulesets.Mania.UI
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/// <summary>
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/// Adds a DrawableHitObject to this Playfield.
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/// </summary>
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/// <param name="h">The DrawableHitObject to add.</param>
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/// <param name="hitObject">The DrawableHitObject to add.</param>
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public override void Add(DrawableHitObject<ManiaHitObject, ManiaJudgement> hitObject)
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{
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hitObject.AccentColour = AccentColour;
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@ -17,7 +17,6 @@ using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Beatmaps;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Scoring;
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@ -97,9 +96,7 @@ namespace osu.Game.Rulesets.Mania.UI
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protected override DrawableHitObject<ManiaHitObject, ManiaJudgement> GetVisualRepresentation(ManiaHitObject h)
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{
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var maniaPlayfield = (ManiaPlayfield)Playfield;
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Bindable<Key> key = maniaPlayfield.Columns.ElementAt(h.Column).Key;
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Bindable<Key> key = Playfield.Columns.ElementAt(h.Column).Key;
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var holdNote = h as HoldNote;
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if (holdNote != null)
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@ -15,12 +15,8 @@ using OpenTK.Input;
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using System.Linq;
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using System.Collections.Generic;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Framework.Input;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Timing;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Extensions.IEnumerableExtensions;
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namespace osu.Game.Rulesets.Mania.UI
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{
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Judgements;
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@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Timing;
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namespace osu.Game.Rulesets.Timing
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{
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@ -322,6 +322,7 @@ namespace osu.Game.Rulesets.UI
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/// <summary>
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/// A derivable HitRenderer that manages the Playfield and HitObjects.
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/// </summary>
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/// <typeparam name="TPlayfield">The type of Playfield contained by this HitRenderer.</typeparam>
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/// <typeparam name="TObject">The type of HitObject contained by this HitRenderer.</typeparam>
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/// <typeparam name="TJudgement">The type of Judgement of DrawableHitObjects contained by this HitRenderer.</typeparam>
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public abstract class HitRenderer<TPlayfield, TObject, TJudgement> : HitRenderer<TObject, TJudgement>
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@ -16,7 +16,7 @@ using osu.Game.Rulesets.Timing;
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namespace osu.Game.Rulesets.UI
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{
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/// <summary>
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/// A type of <see cref="Playfield{TObject, TJudgement}"/> specialized towards scrolling <see cref="DrawableHitObjects"/>.
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/// A type of <see cref="Playfield{TObject, TJudgement}"/> specialized towards scrolling <see cref="DrawableHitObject"/>s.
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/// </summary>
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public class ScrollingPlayfield<TObject, TJudgement> : Playfield<TObject, TJudgement>
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where TObject : HitObject
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@ -156,7 +156,7 @@ namespace osu.Game.Rulesets.UI
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}
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protected override Container<DrawableHitObject<TObject, TJudgement>> Content => content;
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private Container<DrawableHitObject<TObject, TJudgement>> content;
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private readonly Container<DrawableHitObject<TObject, TJudgement>> content;
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/// <summary>
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/// Hit objects that are to be re-processed on the next update.
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