From f33bd700c5ae1f1ecd602b8a1dfe1f15c7739129 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 11 Sep 2017 08:27:29 +0900 Subject: [PATCH] Fix individual volume controls not being adjustable via wheel They were blocking each others' input unnecessarily. --- .../Graphics/UserInterface/Volume/VolumeControl.cs | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/Volume/VolumeControl.cs b/osu.Game/Graphics/UserInterface/Volume/VolumeControl.cs index 4c108e793a..8c777f491b 100644 --- a/osu.Game/Graphics/UserInterface/Volume/VolumeControl.cs +++ b/osu.Game/Graphics/UserInterface/Volume/VolumeControl.cs @@ -15,11 +15,7 @@ namespace osu.Game.Graphics.UserInterface.Volume { private readonly VolumeMeter volumeMeterMaster; - private void volumeChanged(double newVolume) - { - Show(); - schedulePopOut(); - } + protected override bool BlockPassThroughMouse => false; public VolumeControl() { @@ -85,6 +81,12 @@ namespace osu.Game.Graphics.UserInterface.Volume return false; } + private void volumeChanged(double newVolume) + { + Show(); + schedulePopOut(); + } + [BackgroundDependencyLoader] private void load(AudioManager audio) {