diff --git a/osu.Game.Rulesets.Osu/Edit/OsuGridToolboxGroup.cs b/osu.Game.Rulesets.Osu/Edit/OsuGridToolboxGroup.cs index 8cffdfbe1d..73ecb2fe7c 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuGridToolboxGroup.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuGridToolboxGroup.cs @@ -199,13 +199,13 @@ namespace osu.Game.Rulesets.Osu.Edit switch (v.NewValue) { case PositionSnapGridType.Square: - GridLinesRotation.Value = (GridLinesRotation.Value + 405) % 90 - 45; + GridLinesRotation.Value = ((GridLinesRotation.Value + 405) % 90) - 45; GridLinesRotation.MinValue = -45; GridLinesRotation.MaxValue = 45; break; case PositionSnapGridType.Triangle: - GridLinesRotation.Value = (GridLinesRotation.Value + 390) % 60 - 30; + GridLinesRotation.Value = ((GridLinesRotation.Value + 390) % 60) - 30; GridLinesRotation.MinValue = -30; GridLinesRotation.MaxValue = 30; break;