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Double check if the selectedpanel is not the provided as argument
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@ -343,6 +343,8 @@ namespace osu.Game.Screens.Select
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group.State = BeatmapGroupState.Expanded;
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group.State = BeatmapGroupState.Expanded;
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panel.State = PanelSelectedState.Selected;
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panel.State = PanelSelectedState.Selected;
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if (selectedPanel == panel) return;
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selectedPanel = panel;
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selectedPanel = panel;
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selectedGroup = group;
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selectedGroup = group;
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