diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 6b547afe5d..8d20a3dcfb 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -548,12 +548,10 @@ namespace osu.Game.Beatmaps public void UpdateContent(BeatmapInfo beatmapInfo, Stream newData) { - // let's only allow one concurrent update at a time for now. var context = createContext(); using (var transaction = context.BeginTransaction()) { - // create local stores so we can isolate and thread safely, and share a context/transaction. var setInfo = beatmapInfo.BeatmapSet; var existingSetFileInfo = setInfo.Files.First(f => f.FileInfo.Hash == beatmapInfo.Hash); var existingFileInfo = existingSetFileInfo.FileInfo;