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https://github.com/ppy/osu
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Merge pull request #11896 from smoogipoo/optimised-has-flag-checks
Change Enum.HasFlag to use HasFlagFast extension method
This commit is contained in:
commit
f14a8c21d1
@ -194,4 +194,7 @@ dotnet_diagnostic.IDE0068.severity = none
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dotnet_diagnostic.IDE0069.severity = none
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#Disable operator overloads requiring alternate named methods
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dotnet_diagnostic.CA2225.severity = none
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dotnet_diagnostic.CA2225.severity = none
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# Banned APIs
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dotnet_diagnostic.RS0030.severity = error
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@ -7,3 +7,4 @@ M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
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M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
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T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal extension methods.
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T:Microsoft.EntityFrameworkCore.Internal.TypeExtensions;Don't use internal extension methods.
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M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
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@ -21,6 +21,7 @@ using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using System;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Game.Rulesets.Catch.Skinning.Legacy;
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using osu.Game.Skinning;
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@ -50,40 +51,40 @@ namespace osu.Game.Rulesets.Catch
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public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
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{
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if (mods.HasFlag(LegacyMods.Nightcore))
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if (mods.HasFlagFast(LegacyMods.Nightcore))
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yield return new CatchModNightcore();
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else if (mods.HasFlag(LegacyMods.DoubleTime))
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else if (mods.HasFlagFast(LegacyMods.DoubleTime))
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yield return new CatchModDoubleTime();
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if (mods.HasFlag(LegacyMods.Perfect))
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if (mods.HasFlagFast(LegacyMods.Perfect))
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yield return new CatchModPerfect();
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else if (mods.HasFlag(LegacyMods.SuddenDeath))
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else if (mods.HasFlagFast(LegacyMods.SuddenDeath))
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yield return new CatchModSuddenDeath();
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if (mods.HasFlag(LegacyMods.Cinema))
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if (mods.HasFlagFast(LegacyMods.Cinema))
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yield return new CatchModCinema();
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else if (mods.HasFlag(LegacyMods.Autoplay))
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else if (mods.HasFlagFast(LegacyMods.Autoplay))
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yield return new CatchModAutoplay();
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if (mods.HasFlag(LegacyMods.Easy))
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if (mods.HasFlagFast(LegacyMods.Easy))
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yield return new CatchModEasy();
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if (mods.HasFlag(LegacyMods.Flashlight))
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if (mods.HasFlagFast(LegacyMods.Flashlight))
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yield return new CatchModFlashlight();
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if (mods.HasFlag(LegacyMods.HalfTime))
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if (mods.HasFlagFast(LegacyMods.HalfTime))
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yield return new CatchModHalfTime();
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if (mods.HasFlag(LegacyMods.HardRock))
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if (mods.HasFlagFast(LegacyMods.HardRock))
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yield return new CatchModHardRock();
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if (mods.HasFlag(LegacyMods.Hidden))
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if (mods.HasFlagFast(LegacyMods.Hidden))
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yield return new CatchModHidden();
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if (mods.HasFlag(LegacyMods.NoFail))
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if (mods.HasFlagFast(LegacyMods.NoFail))
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yield return new CatchModNoFail();
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if (mods.HasFlag(LegacyMods.Relax))
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if (mods.HasFlagFast(LegacyMods.Relax))
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yield return new CatchModRelax();
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}
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@ -6,6 +6,7 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -97,7 +98,7 @@ namespace osu.Game.Rulesets.Mania.Tests
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}
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private bool verifyAnchors(DrawableHitObject hitObject, Anchor expectedAnchor)
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=> hitObject.Anchor.HasFlag(expectedAnchor) && hitObject.Origin.HasFlag(expectedAnchor);
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=> hitObject.Anchor.HasFlagFast(expectedAnchor) && hitObject.Origin.HasFlagFast(expectedAnchor);
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private bool verifyAnchors(DrawableHoldNote holdNote, Anchor expectedAnchor)
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=> verifyAnchors((DrawableHitObject)holdNote, expectedAnchor) && holdNote.NestedHitObjects.All(n => verifyAnchors(n, expectedAnchor));
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@ -5,6 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.MathUtils;
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@ -141,7 +142,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 6.5)
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{
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if (convertType.HasFlag(PatternType.LowProbability))
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if (convertType.HasFlagFast(PatternType.LowProbability))
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return generateNRandomNotes(StartTime, 0.78, 0.3, 0);
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return generateNRandomNotes(StartTime, 0.85, 0.36, 0.03);
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@ -149,7 +150,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 4)
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{
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if (convertType.HasFlag(PatternType.LowProbability))
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if (convertType.HasFlagFast(PatternType.LowProbability))
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return generateNRandomNotes(StartTime, 0.43, 0.08, 0);
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return generateNRandomNotes(StartTime, 0.56, 0.18, 0);
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@ -157,13 +158,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 2.5)
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{
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if (convertType.HasFlag(PatternType.LowProbability))
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if (convertType.HasFlagFast(PatternType.LowProbability))
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return generateNRandomNotes(StartTime, 0.3, 0, 0);
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return generateNRandomNotes(StartTime, 0.37, 0.08, 0);
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}
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if (convertType.HasFlag(PatternType.LowProbability))
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if (convertType.HasFlagFast(PatternType.LowProbability))
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return generateNRandomNotes(StartTime, 0.17, 0, 0);
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return generateNRandomNotes(StartTime, 0.27, 0, 0);
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@ -221,7 +222,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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var pattern = new Pattern();
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int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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if (convertType.HasFlagFast(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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nextColumn = FindAvailableColumn(nextColumn, PreviousPattern);
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int lastColumn = nextColumn;
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@ -373,7 +374,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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static bool isDoubleSample(HitSampleInfo sample) => sample.Name == HitSampleInfo.HIT_CLAP || sample.Name == HitSampleInfo.HIT_FINISH;
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bool canGenerateTwoNotes = !convertType.HasFlag(PatternType.LowProbability);
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bool canGenerateTwoNotes = !convertType.HasFlagFast(PatternType.LowProbability);
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canGenerateTwoNotes &= HitObject.Samples.Any(isDoubleSample) || sampleInfoListAt(StartTime).Any(isDoubleSample);
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if (canGenerateTwoNotes)
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@ -406,7 +407,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int endTime = startTime + SegmentDuration * SpanCount;
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int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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if (convertType.HasFlagFast(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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nextColumn = FindAvailableColumn(nextColumn, PreviousPattern);
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for (int i = 0; i < columnRepeat; i++)
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@ -435,7 +436,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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var pattern = new Pattern();
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int holdColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
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if (convertType.HasFlag(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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if (convertType.HasFlagFast(PatternType.ForceNotStack) && PreviousPattern.ColumnWithObjects < TotalColumns)
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holdColumn = FindAvailableColumn(holdColumn, PreviousPattern);
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// Create the hold note
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@ -4,6 +4,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Extensions.EnumExtensions;
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using osuTK;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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@ -78,7 +79,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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else
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convertType |= PatternType.LowProbability;
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if (!convertType.HasFlag(PatternType.KeepSingle))
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if (!convertType.HasFlagFast(PatternType.KeepSingle))
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{
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if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && TotalColumns != 8)
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convertType |= PatternType.Mirror;
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@ -101,7 +102,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int lastColumn = PreviousPattern.HitObjects.FirstOrDefault()?.Column ?? 0;
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if (convertType.HasFlag(PatternType.Reverse) && PreviousPattern.HitObjects.Any())
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if (convertType.HasFlagFast(PatternType.Reverse) && PreviousPattern.HitObjects.Any())
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{
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// Generate a new pattern by copying the last hit objects in reverse-column order
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for (int i = RandomStart; i < TotalColumns; i++)
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@ -113,11 +114,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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return pattern;
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}
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if (convertType.HasFlag(PatternType.Cycle) && PreviousPattern.HitObjects.Count() == 1
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// If we convert to 7K + 1, let's not overload the special key
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&& (TotalColumns != 8 || lastColumn != 0)
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// Make sure the last column was not the centre column
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&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
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if (convertType.HasFlagFast(PatternType.Cycle) && PreviousPattern.HitObjects.Count() == 1
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// If we convert to 7K + 1, let's not overload the special key
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&& (TotalColumns != 8 || lastColumn != 0)
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// Make sure the last column was not the centre column
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&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
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{
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// Generate a new pattern by cycling backwards (similar to Reverse but for only one hit object)
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int column = RandomStart + TotalColumns - lastColumn - 1;
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@ -126,7 +127,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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return pattern;
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}
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if (convertType.HasFlag(PatternType.ForceStack) && PreviousPattern.HitObjects.Any())
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if (convertType.HasFlagFast(PatternType.ForceStack) && PreviousPattern.HitObjects.Any())
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{
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// Generate a new pattern by placing on the already filled columns
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for (int i = RandomStart; i < TotalColumns; i++)
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@ -140,7 +141,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (PreviousPattern.HitObjects.Count() == 1)
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{
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if (convertType.HasFlag(PatternType.Stair))
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if (convertType.HasFlagFast(PatternType.Stair))
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{
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// Generate a new pattern by placing on the next column, cycling back to the start if there is no "next"
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int targetColumn = lastColumn + 1;
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@ -151,7 +152,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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return pattern;
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}
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if (convertType.HasFlag(PatternType.ReverseStair))
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if (convertType.HasFlagFast(PatternType.ReverseStair))
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{
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// Generate a new pattern by placing on the previous column, cycling back to the end if there is no "previous"
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int targetColumn = lastColumn - 1;
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@ -163,10 +164,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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}
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}
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if (convertType.HasFlag(PatternType.KeepSingle))
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if (convertType.HasFlagFast(PatternType.KeepSingle))
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return generateRandomNotes(1);
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if (convertType.HasFlag(PatternType.Mirror))
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if (convertType.HasFlagFast(PatternType.Mirror))
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{
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if (ConversionDifficulty > 6.5)
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return generateRandomPatternWithMirrored(0.12, 0.38, 0.12);
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@ -178,7 +179,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 6.5)
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{
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if (convertType.HasFlag(PatternType.LowProbability))
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if (convertType.HasFlagFast(PatternType.LowProbability))
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return generateRandomPattern(0.78, 0.42, 0, 0);
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return generateRandomPattern(1, 0.62, 0, 0);
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@ -186,7 +187,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 4)
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{
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if (convertType.HasFlag(PatternType.LowProbability))
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if (convertType.HasFlagFast(PatternType.LowProbability))
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return generateRandomPattern(0.35, 0.08, 0, 0);
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return generateRandomPattern(0.52, 0.15, 0, 0);
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@ -194,7 +195,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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if (ConversionDifficulty > 2)
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{
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if (convertType.HasFlag(PatternType.LowProbability))
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if (convertType.HasFlagFast(PatternType.LowProbability))
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return generateRandomPattern(0.18, 0, 0, 0);
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return generateRandomPattern(0.45, 0, 0, 0);
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@ -207,9 +208,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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foreach (var obj in p.HitObjects)
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{
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if (convertType.HasFlag(PatternType.Stair) && obj.Column == TotalColumns - 1)
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if (convertType.HasFlagFast(PatternType.Stair) && obj.Column == TotalColumns - 1)
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StairType = PatternType.ReverseStair;
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if (convertType.HasFlag(PatternType.ReverseStair) && obj.Column == RandomStart)
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if (convertType.HasFlagFast(PatternType.ReverseStair) && obj.Column == RandomStart)
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StairType = PatternType.Stair;
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}
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@ -229,7 +230,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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{
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var pattern = new Pattern();
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bool allowStacking = !convertType.HasFlag(PatternType.ForceNotStack);
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bool allowStacking = !convertType.HasFlagFast(PatternType.ForceNotStack);
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if (!allowStacking)
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noteCount = Math.Min(noteCount, TotalColumns - RandomStart - PreviousPattern.ColumnWithObjects);
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@ -249,7 +250,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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int getNextColumn(int last)
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{
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if (convertType.HasFlag(PatternType.Gathered))
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if (convertType.HasFlagFast(PatternType.Gathered))
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{
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last++;
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if (last == TotalColumns)
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@ -296,7 +297,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
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private Pattern generateRandomPatternWithMirrored(double centreProbability, double p2, double p3)
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{
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if (convertType.HasFlag(PatternType.ForceNotStack))
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if (convertType.HasFlagFast(PatternType.ForceNotStack))
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return generateRandomPattern(1 / 2f + p2 / 2, p2, (p2 + p3) / 2, p3);
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|
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var pattern = new Pattern();
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|
@ -9,6 +9,7 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using System.Collections.Generic;
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using System.Linq;
|
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using osu.Framework.Extensions.EnumExtensions;
|
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using osu.Framework.Graphics;
|
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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@ -59,76 +60,76 @@ namespace osu.Game.Rulesets.Mania
|
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public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
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{
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if (mods.HasFlag(LegacyMods.Nightcore))
|
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if (mods.HasFlagFast(LegacyMods.Nightcore))
|
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yield return new ManiaModNightcore();
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else if (mods.HasFlag(LegacyMods.DoubleTime))
|
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else if (mods.HasFlagFast(LegacyMods.DoubleTime))
|
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yield return new ManiaModDoubleTime();
|
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|
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if (mods.HasFlag(LegacyMods.Perfect))
|
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if (mods.HasFlagFast(LegacyMods.Perfect))
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yield return new ManiaModPerfect();
|
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else if (mods.HasFlag(LegacyMods.SuddenDeath))
|
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else if (mods.HasFlagFast(LegacyMods.SuddenDeath))
|
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yield return new ManiaModSuddenDeath();
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|
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if (mods.HasFlag(LegacyMods.Cinema))
|
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if (mods.HasFlagFast(LegacyMods.Cinema))
|
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yield return new ManiaModCinema();
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else if (mods.HasFlag(LegacyMods.Autoplay))
|
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else if (mods.HasFlagFast(LegacyMods.Autoplay))
|
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yield return new ManiaModAutoplay();
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|
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if (mods.HasFlag(LegacyMods.Easy))
|
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if (mods.HasFlagFast(LegacyMods.Easy))
|
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yield return new ManiaModEasy();
|
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|
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if (mods.HasFlag(LegacyMods.FadeIn))
|
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if (mods.HasFlagFast(LegacyMods.FadeIn))
|
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yield return new ManiaModFadeIn();
|
||||
|
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if (mods.HasFlag(LegacyMods.Flashlight))
|
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if (mods.HasFlagFast(LegacyMods.Flashlight))
|
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yield return new ManiaModFlashlight();
|
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|
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if (mods.HasFlag(LegacyMods.HalfTime))
|
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if (mods.HasFlagFast(LegacyMods.HalfTime))
|
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yield return new ManiaModHalfTime();
|
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|
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if (mods.HasFlag(LegacyMods.HardRock))
|
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if (mods.HasFlagFast(LegacyMods.HardRock))
|
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yield return new ManiaModHardRock();
|
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|
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if (mods.HasFlag(LegacyMods.Hidden))
|
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if (mods.HasFlagFast(LegacyMods.Hidden))
|
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yield return new ManiaModHidden();
|
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|
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if (mods.HasFlag(LegacyMods.Key1))
|
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if (mods.HasFlagFast(LegacyMods.Key1))
|
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yield return new ManiaModKey1();
|
||||
|
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if (mods.HasFlag(LegacyMods.Key2))
|
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if (mods.HasFlagFast(LegacyMods.Key2))
|
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yield return new ManiaModKey2();
|
||||
|
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if (mods.HasFlag(LegacyMods.Key3))
|
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if (mods.HasFlagFast(LegacyMods.Key3))
|
||||
yield return new ManiaModKey3();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Key4))
|
||||
if (mods.HasFlagFast(LegacyMods.Key4))
|
||||
yield return new ManiaModKey4();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Key5))
|
||||
if (mods.HasFlagFast(LegacyMods.Key5))
|
||||
yield return new ManiaModKey5();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Key6))
|
||||
if (mods.HasFlagFast(LegacyMods.Key6))
|
||||
yield return new ManiaModKey6();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Key7))
|
||||
if (mods.HasFlagFast(LegacyMods.Key7))
|
||||
yield return new ManiaModKey7();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Key8))
|
||||
if (mods.HasFlagFast(LegacyMods.Key8))
|
||||
yield return new ManiaModKey8();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Key9))
|
||||
if (mods.HasFlagFast(LegacyMods.Key9))
|
||||
yield return new ManiaModKey9();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.KeyCoop))
|
||||
if (mods.HasFlagFast(LegacyMods.KeyCoop))
|
||||
yield return new ManiaModDualStages();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.NoFail))
|
||||
if (mods.HasFlagFast(LegacyMods.NoFail))
|
||||
yield return new ManiaModNoFail();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Random))
|
||||
if (mods.HasFlagFast(LegacyMods.Random))
|
||||
yield return new ManiaModRandom();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Mirror))
|
||||
if (mods.HasFlagFast(LegacyMods.Mirror))
|
||||
yield return new ManiaModMirror();
|
||||
}
|
||||
|
||||
|
@ -29,6 +29,7 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Legacy;
|
||||
using osu.Game.Rulesets.Osu.Statistics;
|
||||
@ -58,52 +59,52 @@ namespace osu.Game.Rulesets.Osu
|
||||
|
||||
public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
|
||||
{
|
||||
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||
if (mods.HasFlagFast(LegacyMods.Nightcore))
|
||||
yield return new OsuModNightcore();
|
||||
else if (mods.HasFlag(LegacyMods.DoubleTime))
|
||||
else if (mods.HasFlagFast(LegacyMods.DoubleTime))
|
||||
yield return new OsuModDoubleTime();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Perfect))
|
||||
if (mods.HasFlagFast(LegacyMods.Perfect))
|
||||
yield return new OsuModPerfect();
|
||||
else if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||
else if (mods.HasFlagFast(LegacyMods.SuddenDeath))
|
||||
yield return new OsuModSuddenDeath();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Autopilot))
|
||||
if (mods.HasFlagFast(LegacyMods.Autopilot))
|
||||
yield return new OsuModAutopilot();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Cinema))
|
||||
if (mods.HasFlagFast(LegacyMods.Cinema))
|
||||
yield return new OsuModCinema();
|
||||
else if (mods.HasFlag(LegacyMods.Autoplay))
|
||||
else if (mods.HasFlagFast(LegacyMods.Autoplay))
|
||||
yield return new OsuModAutoplay();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Easy))
|
||||
if (mods.HasFlagFast(LegacyMods.Easy))
|
||||
yield return new OsuModEasy();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Flashlight))
|
||||
if (mods.HasFlagFast(LegacyMods.Flashlight))
|
||||
yield return new OsuModFlashlight();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.HalfTime))
|
||||
if (mods.HasFlagFast(LegacyMods.HalfTime))
|
||||
yield return new OsuModHalfTime();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.HardRock))
|
||||
if (mods.HasFlagFast(LegacyMods.HardRock))
|
||||
yield return new OsuModHardRock();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Hidden))
|
||||
if (mods.HasFlagFast(LegacyMods.Hidden))
|
||||
yield return new OsuModHidden();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.NoFail))
|
||||
if (mods.HasFlagFast(LegacyMods.NoFail))
|
||||
yield return new OsuModNoFail();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Relax))
|
||||
if (mods.HasFlagFast(LegacyMods.Relax))
|
||||
yield return new OsuModRelax();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.SpunOut))
|
||||
if (mods.HasFlagFast(LegacyMods.SpunOut))
|
||||
yield return new OsuModSpunOut();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Target))
|
||||
if (mods.HasFlagFast(LegacyMods.Target))
|
||||
yield return new OsuModTarget();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.TouchDevice))
|
||||
if (mods.HasFlagFast(LegacyMods.TouchDevice))
|
||||
yield return new OsuModTouchDevice();
|
||||
}
|
||||
|
||||
|
@ -22,6 +22,7 @@ using osu.Game.Rulesets.Taiko.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Taiko.Edit;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
@ -57,43 +58,43 @@ namespace osu.Game.Rulesets.Taiko
|
||||
|
||||
public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
|
||||
{
|
||||
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||
if (mods.HasFlagFast(LegacyMods.Nightcore))
|
||||
yield return new TaikoModNightcore();
|
||||
else if (mods.HasFlag(LegacyMods.DoubleTime))
|
||||
else if (mods.HasFlagFast(LegacyMods.DoubleTime))
|
||||
yield return new TaikoModDoubleTime();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Perfect))
|
||||
if (mods.HasFlagFast(LegacyMods.Perfect))
|
||||
yield return new TaikoModPerfect();
|
||||
else if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||
else if (mods.HasFlagFast(LegacyMods.SuddenDeath))
|
||||
yield return new TaikoModSuddenDeath();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Cinema))
|
||||
if (mods.HasFlagFast(LegacyMods.Cinema))
|
||||
yield return new TaikoModCinema();
|
||||
else if (mods.HasFlag(LegacyMods.Autoplay))
|
||||
else if (mods.HasFlagFast(LegacyMods.Autoplay))
|
||||
yield return new TaikoModAutoplay();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Easy))
|
||||
if (mods.HasFlagFast(LegacyMods.Easy))
|
||||
yield return new TaikoModEasy();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Flashlight))
|
||||
if (mods.HasFlagFast(LegacyMods.Flashlight))
|
||||
yield return new TaikoModFlashlight();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.HalfTime))
|
||||
if (mods.HasFlagFast(LegacyMods.HalfTime))
|
||||
yield return new TaikoModHalfTime();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.HardRock))
|
||||
if (mods.HasFlagFast(LegacyMods.HardRock))
|
||||
yield return new TaikoModHardRock();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Hidden))
|
||||
if (mods.HasFlagFast(LegacyMods.Hidden))
|
||||
yield return new TaikoModHidden();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.NoFail))
|
||||
if (mods.HasFlagFast(LegacyMods.NoFail))
|
||||
yield return new TaikoModNoFail();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Relax))
|
||||
if (mods.HasFlagFast(LegacyMods.Relax))
|
||||
yield return new TaikoModRelax();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Random))
|
||||
if (mods.HasFlagFast(LegacyMods.Random))
|
||||
yield return new TaikoModRandom();
|
||||
}
|
||||
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
@ -348,8 +349,8 @@ namespace osu.Game.Beatmaps.Formats
|
||||
if (split.Length >= 8)
|
||||
{
|
||||
LegacyEffectFlags effectFlags = (LegacyEffectFlags)Parsing.ParseInt(split[7]);
|
||||
kiaiMode = effectFlags.HasFlag(LegacyEffectFlags.Kiai);
|
||||
omitFirstBarSignature = effectFlags.HasFlag(LegacyEffectFlags.OmitFirstBarLine);
|
||||
kiaiMode = effectFlags.HasFlagFast(LegacyEffectFlags.Kiai);
|
||||
omitFirstBarSignature = effectFlags.HasFlagFast(LegacyEffectFlags.OmitFirstBarLine);
|
||||
}
|
||||
|
||||
string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -24,11 +25,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
set
|
||||
{
|
||||
direction = value;
|
||||
base.Direction = direction.HasFlag(BarDirection.Horizontal) ? FillDirection.Vertical : FillDirection.Horizontal;
|
||||
base.Direction = direction.HasFlagFast(BarDirection.Horizontal) ? FillDirection.Vertical : FillDirection.Horizontal;
|
||||
|
||||
foreach (var bar in Children)
|
||||
{
|
||||
bar.Size = direction.HasFlag(BarDirection.Horizontal) ? new Vector2(1, 1.0f / Children.Count) : new Vector2(1.0f / Children.Count, 1);
|
||||
bar.Size = direction.HasFlagFast(BarDirection.Horizontal) ? new Vector2(1, 1.0f / Children.Count) : new Vector2(1.0f / Children.Count, 1);
|
||||
bar.Direction = direction;
|
||||
}
|
||||
}
|
||||
@ -56,14 +57,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
if (bar.Bar != null)
|
||||
{
|
||||
bar.Bar.Length = length;
|
||||
bar.Bar.Size = direction.HasFlag(BarDirection.Horizontal) ? new Vector2(1, size) : new Vector2(size, 1);
|
||||
bar.Bar.Size = direction.HasFlagFast(BarDirection.Horizontal) ? new Vector2(1, size) : new Vector2(size, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Add(new Bar
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = direction.HasFlag(BarDirection.Horizontal) ? new Vector2(1, size) : new Vector2(size, 1),
|
||||
Size = direction.HasFlagFast(BarDirection.Horizontal) ? new Vector2(1, size) : new Vector2(size, 1),
|
||||
Length = length,
|
||||
Direction = Direction,
|
||||
});
|
||||
|
@ -12,6 +12,7 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework.Audio.Track;
|
||||
using System;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -56,15 +57,15 @@ namespace osu.Game.Graphics.UserInterface
|
||||
set
|
||||
{
|
||||
base.Origin = value;
|
||||
c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
|
||||
c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
|
||||
c1.Origin = c1.Anchor = value.HasFlagFast(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
|
||||
c2.Origin = c2.Anchor = value.HasFlagFast(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
|
||||
|
||||
X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
|
||||
X = value.HasFlagFast(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
|
||||
|
||||
Remove(c1);
|
||||
Remove(c2);
|
||||
c1.Depth = value.HasFlag(Anchor.x2) ? 0 : 1;
|
||||
c2.Depth = value.HasFlag(Anchor.x2) ? 1 : 0;
|
||||
c1.Depth = value.HasFlagFast(Anchor.x2) ? 0 : 1;
|
||||
c2.Depth = value.HasFlagFast(Anchor.x2) ? 1 : 0;
|
||||
Add(c1);
|
||||
Add(c2);
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
@ -128,9 +129,9 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.Both, // stops us being considered in parent's autosize
|
||||
Anchor = TooltipAnchor.HasFlag(Anchor.x0) ? Anchor.BottomLeft : Anchor.BottomRight,
|
||||
Anchor = TooltipAnchor.HasFlagFast(Anchor.x0) ? Anchor.BottomLeft : Anchor.BottomRight,
|
||||
Origin = TooltipAnchor,
|
||||
Position = new Vector2(TooltipAnchor.HasFlag(Anchor.x0) ? 5 : -5, 5),
|
||||
Position = new Vector2(TooltipAnchor.HasFlagFast(Anchor.x0) ? 5 : -5, 5),
|
||||
Alpha = 0,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using MessagePack;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osuTK;
|
||||
|
||||
@ -31,19 +32,19 @@ namespace osu.Game.Replays.Legacy
|
||||
|
||||
[JsonIgnore]
|
||||
[IgnoreMember]
|
||||
public bool MouseLeft1 => ButtonState.HasFlag(ReplayButtonState.Left1);
|
||||
public bool MouseLeft1 => ButtonState.HasFlagFast(ReplayButtonState.Left1);
|
||||
|
||||
[JsonIgnore]
|
||||
[IgnoreMember]
|
||||
public bool MouseRight1 => ButtonState.HasFlag(ReplayButtonState.Right1);
|
||||
public bool MouseRight1 => ButtonState.HasFlagFast(ReplayButtonState.Right1);
|
||||
|
||||
[JsonIgnore]
|
||||
[IgnoreMember]
|
||||
public bool MouseLeft2 => ButtonState.HasFlag(ReplayButtonState.Left2);
|
||||
public bool MouseLeft2 => ButtonState.HasFlagFast(ReplayButtonState.Left2);
|
||||
|
||||
[JsonIgnore]
|
||||
[IgnoreMember]
|
||||
public bool MouseRight2 => ButtonState.HasFlag(ReplayButtonState.Right2);
|
||||
public bool MouseRight2 => ButtonState.HasFlagFast(ReplayButtonState.Right2);
|
||||
|
||||
[Key(3)]
|
||||
public ReplayButtonState ButtonState;
|
||||
|
@ -10,6 +10,7 @@ using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Audio;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Skinning;
|
||||
@ -54,7 +55,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
int comboOffset = (int)(type & LegacyHitObjectType.ComboOffset) >> 4;
|
||||
type &= ~LegacyHitObjectType.ComboOffset;
|
||||
|
||||
bool combo = type.HasFlag(LegacyHitObjectType.NewCombo);
|
||||
bool combo = type.HasFlagFast(LegacyHitObjectType.NewCombo);
|
||||
type &= ~LegacyHitObjectType.NewCombo;
|
||||
|
||||
var soundType = (LegacyHitSoundType)Parsing.ParseInt(split[4]);
|
||||
@ -62,14 +63,14 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
|
||||
HitObject result = null;
|
||||
|
||||
if (type.HasFlag(LegacyHitObjectType.Circle))
|
||||
if (type.HasFlagFast(LegacyHitObjectType.Circle))
|
||||
{
|
||||
result = CreateHit(pos, combo, comboOffset);
|
||||
|
||||
if (split.Length > 5)
|
||||
readCustomSampleBanks(split[5], bankInfo);
|
||||
}
|
||||
else if (type.HasFlag(LegacyHitObjectType.Slider))
|
||||
else if (type.HasFlagFast(LegacyHitObjectType.Slider))
|
||||
{
|
||||
double? length = null;
|
||||
|
||||
@ -141,7 +142,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
|
||||
result = CreateSlider(pos, combo, comboOffset, convertPathString(split[5], pos), length, repeatCount, nodeSamples);
|
||||
}
|
||||
else if (type.HasFlag(LegacyHitObjectType.Spinner))
|
||||
else if (type.HasFlagFast(LegacyHitObjectType.Spinner))
|
||||
{
|
||||
double duration = Math.Max(0, Parsing.ParseDouble(split[5]) + Offset - startTime);
|
||||
|
||||
@ -150,7 +151,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
if (split.Length > 6)
|
||||
readCustomSampleBanks(split[6], bankInfo);
|
||||
}
|
||||
else if (type.HasFlag(LegacyHitObjectType.Hold))
|
||||
else if (type.HasFlagFast(LegacyHitObjectType.Hold))
|
||||
{
|
||||
// Note: Hold is generated by BMS converts
|
||||
|
||||
@ -436,16 +437,16 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
new LegacyHitSampleInfo(HitSampleInfo.HIT_NORMAL, bankInfo.Normal, bankInfo.Volume, bankInfo.CustomSampleBank,
|
||||
// if the sound type doesn't have the Normal flag set, attach it anyway as a layered sample.
|
||||
// None also counts as a normal non-layered sample: https://osu.ppy.sh/help/wiki/osu!_File_Formats/Osu_(file_format)#hitsounds
|
||||
type != LegacyHitSoundType.None && !type.HasFlag(LegacyHitSoundType.Normal))
|
||||
type != LegacyHitSoundType.None && !type.HasFlagFast(LegacyHitSoundType.Normal))
|
||||
};
|
||||
|
||||
if (type.HasFlag(LegacyHitSoundType.Finish))
|
||||
if (type.HasFlagFast(LegacyHitSoundType.Finish))
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_FINISH, bankInfo.Add, bankInfo.Volume, bankInfo.CustomSampleBank));
|
||||
|
||||
if (type.HasFlag(LegacyHitSoundType.Whistle))
|
||||
if (type.HasFlagFast(LegacyHitSoundType.Whistle))
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_WHISTLE, bankInfo.Add, bankInfo.Volume, bankInfo.CustomSampleBank));
|
||||
|
||||
if (type.HasFlag(LegacyHitSoundType.Clap))
|
||||
if (type.HasFlagFast(LegacyHitSoundType.Clap))
|
||||
soundTypes.Add(new LegacyHitSampleInfo(HitSampleInfo.HIT_CLAP, bankInfo.Add, bankInfo.Volume, bankInfo.CustomSampleBank));
|
||||
|
||||
return soundTypes;
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
@ -80,17 +81,17 @@ namespace osu.Game.Storyboards.Drawables
|
||||
|
||||
if (FlipH)
|
||||
{
|
||||
if (origin.HasFlag(Anchor.x0))
|
||||
if (origin.HasFlagFast(Anchor.x0))
|
||||
origin = Anchor.x2 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
else if (origin.HasFlag(Anchor.x2))
|
||||
else if (origin.HasFlagFast(Anchor.x2))
|
||||
origin = Anchor.x0 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
}
|
||||
|
||||
if (FlipV)
|
||||
{
|
||||
if (origin.HasFlag(Anchor.y0))
|
||||
if (origin.HasFlagFast(Anchor.y0))
|
||||
origin = Anchor.y2 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
|
||||
else if (origin.HasFlag(Anchor.y2))
|
||||
else if (origin.HasFlagFast(Anchor.y2))
|
||||
origin = Anchor.y0 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
@ -80,17 +81,17 @@ namespace osu.Game.Storyboards.Drawables
|
||||
|
||||
if (FlipH)
|
||||
{
|
||||
if (origin.HasFlag(Anchor.x0))
|
||||
if (origin.HasFlagFast(Anchor.x0))
|
||||
origin = Anchor.x2 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
else if (origin.HasFlag(Anchor.x2))
|
||||
else if (origin.HasFlagFast(Anchor.x2))
|
||||
origin = Anchor.x0 | (origin & (Anchor.y0 | Anchor.y1 | Anchor.y2));
|
||||
}
|
||||
|
||||
if (FlipV)
|
||||
{
|
||||
if (origin.HasFlag(Anchor.y0))
|
||||
if (origin.HasFlagFast(Anchor.y0))
|
||||
origin = Anchor.y2 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
|
||||
else if (origin.HasFlag(Anchor.y2))
|
||||
else if (origin.HasFlagFast(Anchor.y2))
|
||||
origin = Anchor.y0 | (origin & (Anchor.x0 | Anchor.x1 | Anchor.x2));
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user