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Add more brackets
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@ -37,8 +37,8 @@ namespace osu.Game.Rulesets.UI
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if (!(e.Child is DrawableHitObject hitObject))
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return;
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if (e.Kind == LifetimeBoundaryKind.End && e.Direction == LifetimeBoundaryCrossingDirection.Forward
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|| e.Kind == LifetimeBoundaryKind.Start && e.Direction == LifetimeBoundaryCrossingDirection.Backward)
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if ((e.Kind == LifetimeBoundaryKind.End && e.Direction == LifetimeBoundaryCrossingDirection.Forward)
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|| (e.Kind == LifetimeBoundaryKind.Start && e.Direction == LifetimeBoundaryCrossingDirection.Backward))
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{
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hitObject.OnKilled();
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}
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