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Make SelectedItem
externally mutable
Not being able to externally mutate this was making reuse in new daily challenge screen unnecessarily arduous.
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@ -29,7 +29,7 @@ namespace osu.Game.Online.Rooms
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/// </summary>
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public partial class OnlinePlayBeatmapAvailabilityTracker : CompositeComponent
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{
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public readonly IBindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();
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public readonly Bindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();
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[Resolved]
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private RealmAccess realm { get; set; } = null!;
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