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Fix summary timeline timing points having x position applied twice
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@ -41,6 +41,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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case TimingControlPoint:
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AddInternal(new ControlPointVisualisation(point)
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{
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// importantly, override the x position being set since we do that above.
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X = 0,
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Y = -0.4f,
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});
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break;
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