Fix code quality inspection

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Bartłomiej Dach 2024-05-01 15:21:39 +02:00
parent 44091b1f35
commit f0eef32913
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@ -415,7 +415,6 @@ namespace osu.Game.Beatmaps.Formats
{
string[] split = line.Split(',');
// Until we have full storyboard encoder coverage, let's track any lines which aren't handled
// and store them to a temporary location such that they aren't lost on editor save / export.
bool lineSupportedByEncoder = false;