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Fix code quality inspection
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@ -415,7 +415,6 @@ namespace osu.Game.Beatmaps.Formats
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{
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string[] split = line.Split(',');
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// Until we have full storyboard encoder coverage, let's track any lines which aren't handled
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// and store them to a temporary location such that they aren't lost on editor save / export.
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bool lineSupportedByEncoder = false;
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