mirror of https://github.com/ppy/osu
Fix failing test and add coverage of conversion case
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@ -14,7 +14,9 @@
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using osu.Game.Graphics;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.Select.Details;
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using osuTK.Graphics;
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@ -38,6 +40,12 @@ public partial class TestSceneAdvancedStats : OsuTestScene
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Width = 500
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});
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("reset game ruleset", () => Ruleset.Value = new OsuRuleset().RulesetInfo);
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}
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private BeatmapInfo exampleBeatmapInfo => new BeatmapInfo
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{
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Ruleset = rulesets.AvailableRulesets.First(),
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@ -66,8 +74,10 @@ public void TestNoMod()
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}
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[Test]
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public void TestManiaFirstBarText()
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public void TestManiaFirstBarTextManiaBeatmap()
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{
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AddStep("set game ruleset to mania", () => Ruleset.Value = new ManiaRuleset().RulesetInfo);
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AddStep("set beatmap", () => advancedStats.BeatmapInfo = new BeatmapInfo
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{
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Ruleset = rulesets.GetRuleset(3) ?? throw new InvalidOperationException("osu!mania ruleset not found"),
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@ -84,6 +94,27 @@ public void TestManiaFirstBarText()
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AddAssert("first bar text is correct", () => advancedStats.ChildrenOfType<SpriteText>().First().Text == BeatmapsetsStrings.ShowStatsCsMania);
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}
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[Test]
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public void TestManiaFirstBarTextConvert()
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{
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AddStep("set game ruleset to mania", () => Ruleset.Value = new ManiaRuleset().RulesetInfo);
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AddStep("set beatmap", () => advancedStats.BeatmapInfo = new BeatmapInfo
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{
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Ruleset = new OsuRuleset().RulesetInfo,
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Difficulty = new BeatmapDifficulty
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{
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CircleSize = 5,
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DrainRate = 4.3f,
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OverallDifficulty = 4.5f,
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ApproachRate = 3.1f
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},
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StarRating = 8
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});
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AddAssert("first bar text is correct", () => advancedStats.ChildrenOfType<SpriteText>().First().Text == BeatmapsetsStrings.ShowStatsCsMania);
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}
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[Test]
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public void TestEasyMod()
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{
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