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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Difficulty
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public class TimedDifficultyAttributes : IComparable<TimedDifficultyAttributes>
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{
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/// <summary>
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/// The non-clock adjusted time value at which the attributes take effect.
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/// The non-clock-adjusted time value at which the attributes take effect.
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/// </summary>
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public readonly double Time;
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