Fix compilation error introduced in merge conflict resolution.

This commit is contained in:
Thomas Müller 2017-02-17 21:27:17 +01:00
parent 04de28d8b2
commit ef775458dd

View File

@ -39,6 +39,7 @@ namespace osu.Game.Beatmaps
ControlPoint timingPoint = null;
foreach (var controlPoint in ControlPoints)
{
// Some beatmaps have the first timingPoint (accidentally) start after the first HitObject(s).
// This null check makes it so that the first ControlPoint that makes a timing change is used as
// the timingPoint for those HitObject(s).