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Disallow selecting storage root as a valid directory.
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@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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/// <param name="directory">The selected directory</param>
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protected abstract void OnSelection(DirectoryInfo directory);
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protected virtual bool IsValidDirectory(DirectoryInfo info) => info != null;
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protected virtual bool IsValidDirectory(DirectoryInfo info) => true;
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protected virtual DirectoryInfo InitialPath => null;
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@ -106,7 +106,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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if (InitialPath != null)
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directorySelector.CurrentPath.Value = InitialPath;
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directorySelector.CurrentPath.BindValueChanged(e => selectionButton.Enabled.Value = IsValidDirectory(e.NewValue), true);
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directorySelector.CurrentPath.BindValueChanged(e => selectionButton.Enabled.Value = e.NewValue != null ? IsValidDirectory(e.NewValue) : false, true);
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base.LoadComplete();
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}
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