Redesign HitTarget.

This commit is contained in:
smoogipooo 2017-03-21 17:48:19 +09:00
parent 4e7a44cd44
commit eec4a1b5d3
1 changed files with 58 additions and 114 deletions

View File

@ -3,151 +3,95 @@
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Transforms;
using osu.Game.Modes.Taiko.Objects;
namespace osu.Game.Modes.Taiko.UI
{
internal class HitTarget : Container
{
private Sprite outer;
private Sprite inner;
private Container innerFlash;
private Container outerFlash;
private const float normal_diameter = TaikoHitObject.CIRCLE_RADIUS * 2 * TaikoPlayfield.PLAYFIELD_SCALE;
private const float finisher_diameter = normal_diameter * 1.5f;
public HitTarget()
{
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Name = "Bar Upper",
Size = new Vector2(5, TaikoPlayfield.PlayfieldHeight),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Colour = Color4.Black
Size = new Vector2(3, (TaikoPlayfield.PlayfieldHeight - finisher_diameter) / 2f),
Alpha = 0.1f
},
new Container
new CircularContainer
{
Name = "Finisher Ring",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(TaikoHitObject.CIRCLE_RADIUS * 2 * 1.5f),
Scale = new Vector2(TaikoPlayfield.PLAYFIELD_SCALE),
Size = new Vector2(finisher_diameter),
Children = new Drawable[]
BorderColour = Color4.White,
BorderThickness = 2,
Alpha = 0.1f,
Children = new[]
{
outer = new Sprite
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
},
inner = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(1 / 1.5f)
},
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
outerFlash = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(TaikoHitObject.CIRCLE_RADIUS * 2 * 1.5f, 680),
Masking = true,
CornerRadius = TaikoHitObject.CIRCLE_RADIUS * 2 * 1.5f,
Alpha = 0,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
},
innerFlash = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
Alpha = 0,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White.Opacity(0.85f),
}
},
}
}
Alpha = 0,
AlwaysPresent = true
}
}
}
},
new CircularContainer
{
Name = "Normal Ring",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(normal_diameter),
BorderColour = Color4.White,
BorderThickness = 2,
Alpha = 0.5f,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
},
new Box
{
Name = "Bar Lower",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Size = new Vector2(3, (TaikoPlayfield.PlayfieldHeight - finisher_diameter) / 2f),
Alpha = 0.1f
},
};
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
outer.Texture = textures.Get(@"Play/Taiko/taiko-drum-outer");
inner.Texture = textures.Get(@"Play/Taiko/taiko-drum-inner");
}
public void Flash(Color4 colour)
{
innerFlash.EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Colour = colour,
Radius = 20
};
outerFlash.EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Colour = colour,
Radius = 250
};
outerFlash.FadeTo(0.3f, 125, EasingTypes.OutQuint);
outerFlash.Delay(125).FadeOut(125);
innerFlash.FadeIn();
innerFlash.FadeOut(250, EasingTypes.OutQuint);
}
}
}