Add test coverage of no online ID scenario

This commit is contained in:
Dean Herbert 2022-07-26 17:27:23 +09:00
parent 1221cb1a42
commit ee694c1257

View File

@ -72,6 +72,58 @@ namespace osu.Game.Tests.Database
});
}
/// <summary>
/// Regression test covering https://github.com/ppy/osu/issues/19369 (import potentially duplicating if original has no <see cref="BeatmapInfo.OnlineID"/>).
/// </summary>
[Test]
public void TestNewDifficultyAddedNoOnlineID()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
var importer = new BeatmapImporter(storage, realm);
using var rulesets = new RealmRulesetStore(realm, storage);
using var __ = getBeatmapArchive(out string pathOriginal);
using var _ = getBeatmapArchiveWithModifications(out string pathMissingOneBeatmap, directory =>
{
// remove one difficulty before first import
directory.GetFiles("*.osu").First().Delete();
});
var importBeforeUpdate = await importer.Import(new ImportTask(pathMissingOneBeatmap));
Assert.That(importBeforeUpdate, Is.Not.Null);
Debug.Assert(importBeforeUpdate != null);
// This test is the same as TestNewDifficultyAdded except for this block.
importBeforeUpdate.PerformWrite(s =>
{
s.OnlineID = -1;
foreach (var beatmap in s.Beatmaps)
beatmap.ResetOnlineInfo();
});
checkCount<BeatmapSetInfo>(realm, 1, s => !s.DeletePending);
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(count_beatmaps - 1));
// Second import matches first but contains one extra .osu file.
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathOriginal), importBeforeUpdate.Value);
Assert.That(importAfterUpdate, Is.Not.Null);
Debug.Assert(importAfterUpdate != null);
checkCount<BeatmapInfo>(realm, count_beatmaps);
checkCount<BeatmapMetadata>(realm, count_beatmaps);
checkCount<BeatmapSetInfo>(realm, 1);
// check the newly "imported" beatmap is not the original.
Assert.That(importBeforeUpdate.ID, Is.Not.EqualTo(importAfterUpdate.ID));
// Previous beatmap set has no beatmaps so will be completely purged on the spot.
Assert.That(importBeforeUpdate.Value.IsValid, Is.False);
});
}
[Test]
public void TestExistingDifficultyModified()
{