mirror of https://github.com/ppy/osu
Remove broken check from `TestSceneHitCircleLateFade`
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@ -204,7 +204,7 @@ public TestDrawableHitCircle(HitCircle h, bool shouldHit)
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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{
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if (shouldHit && !userTriggered && timeOffset >= 0 && CheckHittable?.Invoke(this, Time.Current) != false)
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if (shouldHit && !userTriggered && timeOffset >= 0)
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{
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// force success
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ApplyResult(r => r.Type = HitResult.Great);
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