diff --git a/osu.Game/Beatmaps/Objects/HitObject.cs b/osu.Game/Beatmaps/Objects/HitObject.cs index ffa5e8e6ff..16f0bb8a43 100644 --- a/osu.Game/Beatmaps/Objects/HitObject.cs +++ b/osu.Game/Beatmaps/Objects/HitObject.cs @@ -21,6 +21,7 @@ public abstract class HitObject public static HitObject Parse(PlayMode mode, string val) { + //TODO: move to modular HitObjectParser system rather than static parsing. (https://github.com/ppy/osu/pull/60/files#r83135780) switch (mode) { case PlayMode.Osu: