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https://github.com/ppy/osu
synced 2024-12-15 11:25:29 +00:00
Fix and update mode changing handling.
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5cd859ecf1
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@ -43,6 +43,7 @@ namespace osu.Game.Overlays.Mods
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var ruleset = Ruleset.GetRuleset(PlayMode);
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foreach (ModSection section in modSectionsContainer.Children)
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section.Buttons = ruleset.GetModsFor(section.ModType).Select(m => new ModButton(m)).ToArray();
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refreshSelectedMods();
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}
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[BackgroundDependencyLoader(permitNulls: true)]
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@ -54,7 +55,7 @@ namespace osu.Game.Overlays.Mods
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if (osu != null)
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PlayMode.BindTo(osu.PlayMode);
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PlayMode.ValueChanged += modeChanged;
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PlayMode.TriggerChange();
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modeChanged(null, null);
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}
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protected override void PopOut()
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@ -119,12 +120,13 @@ namespace osu.Game.Overlays.Mods
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private void modButtonPressed(Mod selectedMod)
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{
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if (selectedMod != null)
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{
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foreach (Type t in selectedMod.IncompatibleMods)
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DeselectType(t);
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}
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DeselectTypes(selectedMod.IncompatibleMods);
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refreshSelectedMods();
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}
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private void refreshSelectedMods()
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{
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SelectedMods.Value = modSectionsContainer.Children.SelectMany(s => s.Buttons.Select(x => x.SelectedMod).Where(x => x != null)).ToArray();
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double multiplier = 1.0;
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bool ranked = true;
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@ -132,9 +134,7 @@ namespace osu.Game.Overlays.Mods
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foreach (Mod mod in SelectedMods.Value)
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{
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multiplier *= mod.ScoreMultiplier;
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if (ranked)
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ranked = mod.Ranked;
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ranked &= mod.Ranked;
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}
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// 1.00x
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@ -146,22 +146,11 @@ namespace osu.Game.Overlays.Mods
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rankedLabel.Text = $@"{rankedString}, Score Multiplier: ";
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if (multiplier > 1.0)
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{
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multiplierLabel.FadeColour(highMultiplierColour, 200);
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}
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else if (multiplier < 1.0)
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{
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multiplierLabel.FadeColour(lowMultiplierColour, 200);
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}
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else
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{
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multiplierLabel.FadeColour(Color4.White, 200);
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}
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}
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private void refreshSelectedMods()
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{
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SelectedMods.Value = modSectionsContainer.Children.SelectMany(s => s.Buttons.Select(x => x.SelectedMod).Where(x => x != null)).ToArray();
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}
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public ModSelectOverlay()
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