Fix SampleStore isn't being disposed

This commit is contained in:
Andrei Zavatski 2023-04-06 11:40:04 +03:00
parent e6872629f3
commit ed565b1e59
1 changed files with 1 additions and 1 deletions

View File

@ -98,7 +98,7 @@ protected void Dispose(bool disposing)
isDisposed = true;
if (ShaderManager.IsNotNull()) SampleStore.Dispose();
if (SampleStore.IsNotNull()) SampleStore.Dispose();
if (TextureStore.IsNotNull()) TextureStore.Dispose();
if (ShaderManager.IsNotNull()) ShaderManager.Dispose();
}