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Add tests
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osu.Game.Tests/Visual/Editor/TestSceneEditorChangeStates.cs
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193
osu.Game.Tests/Visual/Editor/TestSceneEditorChangeStates.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Editor
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{
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public class TestSceneEditorChangeStates : ScreenTestScene
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{
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private EditorBeatmap editorBeatmap;
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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Screens.Edit.Editor editor = null;
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AddStep("load editor", () =>
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{
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Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
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LoadScreen(editor = new Screens.Edit.Editor());
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});
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AddUntilStep("wait for editor to load", () => editor.ChildrenOfType<HitObjectComposer>().FirstOrDefault()?.IsLoaded == true);
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AddStep("get beatmap", () => editorBeatmap = editor.ChildrenOfType<EditorBeatmap>().Single());
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}
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[Test]
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public void TestUndoFromInitialState()
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{
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int hitObjectCount = 0;
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AddStep("get initial state", () => hitObjectCount = editorBeatmap.HitObjects.Count);
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addUndoSteps();
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AddAssert("no change occurred", () => hitObjectCount == editorBeatmap.HitObjects.Count);
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}
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[Test]
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public void TestRedoFromInitialState()
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{
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int hitObjectCount = 0;
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AddStep("get initial state", () => hitObjectCount = editorBeatmap.HitObjects.Count);
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addRedoSteps();
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AddAssert("no change occurred", () => hitObjectCount == editorBeatmap.HitObjects.Count);
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}
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[Test]
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public void TestAddObjectAndUndo()
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{
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HitObject addedObject = null;
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HitObject removedObject = null;
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HitObject expectedObject = null;
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AddStep("bind removal", () =>
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{
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editorBeatmap.HitObjectAdded += h => addedObject = h;
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editorBeatmap.HitObjectRemoved += h => removedObject = h;
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});
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AddStep("add hitobject", () => editorBeatmap.Add(expectedObject = new HitCircle { StartTime = 1000 }));
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AddAssert("hitobject added", () => addedObject == expectedObject);
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addUndoSteps();
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AddAssert("hitobject removed", () => removedObject == expectedObject);
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}
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[Test]
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public void TestAddObjectThenUndoThenRedo()
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{
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HitObject addedObject = null;
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HitObject removedObject = null;
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HitObject expectedObject = null;
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AddStep("bind removal", () =>
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{
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editorBeatmap.HitObjectAdded += h => addedObject = h;
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editorBeatmap.HitObjectRemoved += h => removedObject = h;
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});
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AddStep("add hitobject", () => editorBeatmap.Add(expectedObject = new HitCircle { StartTime = 1000 }));
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addUndoSteps();
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AddStep("reset variables", () =>
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{
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addedObject = null;
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removedObject = null;
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});
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addRedoSteps();
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AddAssert("hitobject added", () => addedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance)
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AddAssert("no hitobject removed", () => removedObject == null);
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}
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[Test]
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public void TestRemoveObjectThenUndo()
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{
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HitObject addedObject = null;
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HitObject removedObject = null;
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HitObject expectedObject = null;
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AddStep("bind removal", () =>
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{
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editorBeatmap.HitObjectAdded += h => addedObject = h;
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editorBeatmap.HitObjectRemoved += h => removedObject = h;
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});
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AddStep("add hitobject", () => editorBeatmap.Add(expectedObject = new HitCircle { StartTime = 1000 }));
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AddStep("remove object", () => editorBeatmap.Remove(expectedObject));
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AddStep("reset variables", () =>
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{
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addedObject = null;
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removedObject = null;
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});
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addUndoSteps();
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AddAssert("hitobject added", () => addedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance)
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AddAssert("no hitobject removed", () => removedObject == null);
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}
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[Test]
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public void TestRemoveObjectThenUndoThenRedo()
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{
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HitObject addedObject = null;
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HitObject removedObject = null;
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HitObject expectedObject = null;
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AddStep("bind removal", () =>
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{
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editorBeatmap.HitObjectAdded += h => addedObject = h;
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editorBeatmap.HitObjectRemoved += h => removedObject = h;
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});
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AddStep("add hitobject", () => editorBeatmap.Add(expectedObject = new HitCircle { StartTime = 1000 }));
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AddStep("remove object", () => editorBeatmap.Remove(expectedObject));
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addUndoSteps();
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AddStep("reset variables", () =>
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{
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addedObject = null;
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removedObject = null;
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});
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addRedoSteps();
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AddAssert("hitobject removed", () => removedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance after undo)
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AddAssert("no hitobject added", () => addedObject == null);
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}
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private void addUndoSteps()
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{
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AddStep("press undo", () =>
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{
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InputManager.PressKey(Key.LControl);
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InputManager.PressKey(Key.Z);
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});
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AddStep("release keys", () =>
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{
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InputManager.ReleaseKey(Key.LControl);
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InputManager.ReleaseKey(Key.Z);
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});
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}
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private void addRedoSteps()
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{
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AddStep("press redo", () =>
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{
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InputManager.PressKey(Key.LControl);
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InputManager.PressKey(Key.LShift);
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InputManager.PressKey(Key.Z);
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});
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AddStep("release keys", () =>
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{
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InputManager.ReleaseKey(Key.LControl);
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InputManager.ReleaseKey(Key.LShift);
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InputManager.ReleaseKey(Key.Z);
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});
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}
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}
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}
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