Rename {Multiplayer -> OnlinePlay}Composite

This commit is contained in:
Bartłomiej Dach 2020-12-25 17:12:33 +01:00
parent 4c43a67b68
commit ed4b8482b6
21 changed files with 21 additions and 21 deletions

View File

@ -12,7 +12,7 @@
namespace osu.Game.Screens.OnlinePlay.Components
{
public class BeatmapTitle : MultiplayerComposite
public class BeatmapTitle : OnlinePlayComposite
{
private readonly LinkFlowContainer textFlow;

View File

@ -11,7 +11,7 @@
namespace osu.Game.Screens.OnlinePlay.Components
{
public class BeatmapTypeInfo : MultiplayerComposite
public class BeatmapTypeInfo : OnlinePlayComposite
{
private LinkFlowContainer beatmapAuthor;

View File

@ -10,7 +10,7 @@
namespace osu.Game.Screens.OnlinePlay.Components
{
public class ModeTypeInfo : MultiplayerComposite
public class ModeTypeInfo : OnlinePlayComposite
{
private const float height = 30;
private const float transition_duration = 100;

View File

@ -15,7 +15,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
/// <summary>
/// A header used in the multiplayer interface which shows text / details beneath a line.
/// </summary>
public class OverlinedHeader : MultiplayerComposite
public class OverlinedHeader : OnlinePlayComposite
{
private bool showLine = true;

View File

@ -9,7 +9,7 @@
namespace osu.Game.Screens.OnlinePlay.Components
{
public class ParticipantCountDisplay : MultiplayerComposite
public class ParticipantCountDisplay : OnlinePlayComposite
{
private const float text_size = 30;
private const float transition_duration = 100;

View File

@ -8,7 +8,7 @@
namespace osu.Game.Screens.OnlinePlay.Components
{
public class ParticipantsDisplay : MultiplayerComposite
public class ParticipantsDisplay : OnlinePlayComposite
{
public Bindable<string> Details = new Bindable<string>();

View File

@ -14,7 +14,7 @@
namespace osu.Game.Screens.OnlinePlay.Components
{
public class ParticipantsList : MultiplayerComposite
public class ParticipantsList : OnlinePlayComposite
{
public const float TILE_SIZE = 35;

View File

@ -13,7 +13,7 @@
namespace osu.Game.Screens.OnlinePlay.Components
{
public class RoomStatusInfo : MultiplayerComposite
public class RoomStatusInfo : OnlinePlayComposite
{
public RoomStatusInfo()
{

View File

@ -155,7 +155,7 @@ private void load(OsuColour colours)
Width = cover_width,
Masking = true,
Margin = new MarginPadding { Left = stripWidth },
Child = new MultiplayerBackgroundSprite(BeatmapSetCoverType.List) { RelativeSizeAxes = Axes.Both }
Child = new OnlinePlayBackgroundSprite(BeatmapSetCoverType.List) { RelativeSizeAxes = Axes.Both }
},
new Container
{

View File

@ -13,7 +13,7 @@
namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
public class ParticipantInfo : MultiplayerComposite
public class ParticipantInfo : OnlinePlayComposite
{
public ParticipantInfo()
{

View File

@ -11,7 +11,7 @@
namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
public class RoomInfo : MultiplayerComposite
public class RoomInfo : OnlinePlayComposite
{
private readonly List<Drawable> statusElements = new List<Drawable>();
private readonly OsuTextFlowContainer roomName;

View File

@ -12,7 +12,7 @@
namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
public class RoomInspector : MultiplayerComposite
public class RoomInspector : OnlinePlayComposite
{
private const float transition_duration = 100;

View File

@ -12,7 +12,7 @@
namespace osu.Game.Screens.OnlinePlay.Match.Components
{
public class Header : MultiplayerComposite
public class Header : OnlinePlayComposite
{
public const float HEIGHT = 50;

View File

@ -17,7 +17,7 @@ public abstract class MatchSettingsOverlay : FocusedOverlayContainer
protected const float TRANSITION_DURATION = 350;
protected const float FIELD_PADDING = 45;
protected MultiplayerComposite Settings { get; set; }
protected OnlinePlayComposite Settings { get; set; }
[BackgroundDependencyLoader]
private void load()

View File

@ -13,7 +13,7 @@
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{
public class BeatmapSelectionControl : MultiplayerComposite
public class BeatmapSelectionControl : OnlinePlayComposite
{
[Resolved]
private MultiplayerMatchSubScreen matchSubScreen { get; set; }

View File

@ -19,7 +19,7 @@
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{
public class MultiplayerMatchHeader : MultiplayerComposite
public class MultiplayerMatchHeader : OnlinePlayComposite
{
public const float HEIGHT = 50;

View File

@ -36,7 +36,7 @@ private void load()
};
}
protected class MatchSettings : MultiplayerComposite
protected class MatchSettings : OnlinePlayComposite
{
private const float disabled_alpha = 0.2f;

View File

@ -7,7 +7,7 @@
namespace osu.Game.Screens.OnlinePlay.Multiplayer
{
public abstract class MultiplayerRoomComposite : MultiplayerComposite
public abstract class MultiplayerRoomComposite : OnlinePlayComposite
{
[CanBeNull]
protected MultiplayerRoom Room => Client.Room;

View File

@ -10,7 +10,7 @@
namespace osu.Game.Screens.OnlinePlay
{
public class MultiplayerComposite : CompositeDrawable
public class OnlinePlayComposite : CompositeDrawable
{
[Resolved(typeof(Room))]
protected Bindable<int?> RoomID { get; private set; }

View File

@ -338,7 +338,7 @@ public MultiplayerWaveContainer()
}
}
private class HeaderBackgroundSprite : MultiplayerBackgroundSprite
private class HeaderBackgroundSprite : OnlinePlayBackgroundSprite
{
protected override UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new BackgroundSprite { RelativeSizeAxes = Axes.Both };

View File

@ -36,7 +36,7 @@ private void load()
};
}
protected class MatchSettings : MultiplayerComposite
protected class MatchSettings : OnlinePlayComposite
{
private const float disabled_alpha = 0.2f;