Fix variable naming in test

This commit is contained in:
Dean Herbert 2022-10-11 15:53:48 +09:00
parent eba3d37a11
commit ece42de408

View File

@ -104,15 +104,17 @@ namespace osu.Game.Tests.Beatmaps
{
var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID).Detach());
var map = beatmaps.GetWorkingBeatmap(beatmap);
var working = beatmaps.GetWorkingBeatmap(beatmap);
Assert.That(map.BeatmapInfo.BeatmapSet?.Files, Has.Count.GreaterThan(0));
Assert.That(working.BeatmapInfo.BeatmapSet?.Files, Has.Count.GreaterThan(0));
string initialHash = map.BeatmapInfo.MD5Hash;
string initialHash = working.BeatmapInfo.MD5Hash;
var preserveCollection = new BeatmapCollection("test save preserves collection");
var preserveCollection = new BeatmapCollection("test contained");
preserveCollection.BeatmapMD5Hashes.Add(initialHash);
var noNewCollection = new BeatmapCollection("test save does not introduce new collection");
var noNewCollection = new BeatmapCollection("test not contained");
Realm.Write(r =>
{
r.Add(preserveCollection);
@ -122,9 +124,9 @@ namespace osu.Game.Tests.Beatmaps
Assert.That(preserveCollection.BeatmapMD5Hashes, Does.Contain(initialHash));
Assert.That(noNewCollection.BeatmapMD5Hashes, Does.Not.Contain(initialHash));
beatmaps.Save(map.BeatmapInfo, map.GetPlayableBeatmap(new OsuRuleset().RulesetInfo));
beatmaps.Save(working.BeatmapInfo, working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo));
string finalHash = map.BeatmapInfo.MD5Hash;
string finalHash = working.BeatmapInfo.MD5Hash;
Assert.That(finalHash, Is.Not.SameAs(initialHash));