From ec9f23ab73849fff9b626f935b3e2c8ffbbc9b4e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 11 Oct 2018 19:53:07 +0900 Subject: [PATCH] Make IBeatmap.HitObjects an IReadOnlyList --- osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs | 2 +- .../Beatmaps/Patterns/Legacy/PatternGenerator.cs | 2 +- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs | 2 +- osu.Game/Beatmaps/Beatmap.cs | 2 +- osu.Game/Beatmaps/IBeatmap.cs | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs index c15b303048..5d8480d969 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs @@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps TargetColumns = (int)Math.Max(1, roundedCircleSize); else { - float percentSliderOrSpinner = (float)beatmap.HitObjects.Count(h => h is IHasEndTime) / beatmap.HitObjects.Count(); + float percentSliderOrSpinner = (float)beatmap.HitObjects.Count(h => h is IHasEndTime) / beatmap.HitObjects.Count; if (percentSliderOrSpinner < 0.2) TargetColumns = 7; else if (percentSliderOrSpinner < 0.3 || roundedCircleSize >= 5) diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs index 05ca1d4365..7bd39adb45 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs @@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy drainTime = 10000; BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty; - conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count() / drainTime * 9f) / 38f * 5f / 1.15; + conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15; conversionDifficulty = Math.Min(conversionDifficulty.Value, 12); return conversionDifficulty.Value; diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 028e3acc57..8fc2b69267 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty double hitWindowGreat = (int)(beatmap.HitObjects.First().HitWindows.Great / 2) / timeRate; double preempt = (int)BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450) / timeRate; - int maxCombo = beatmap.HitObjects.Count(); + int maxCombo = beatmap.HitObjects.Count; // Add the ticks + tail of the slider. 1 is subtracted because the head circle would be counted twice (once for the slider itself in the line above) maxCombo += beatmap.HitObjects.OfType().Sum(s => s.NestedHitObjects.Count - 1); diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index d4a60dd52f..b0887ac72b 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty { countHitCircles = Beatmap.HitObjects.Count(h => h is HitCircle); - beatmapMaxCombo = Beatmap.HitObjects.Count(); + beatmapMaxCombo = Beatmap.HitObjects.Count; // Add the ticks + tail of the slider. 1 is subtracted because the "headcircle" would be counted twice (once for the slider itself in the line above) beatmapMaxCombo += Beatmap.HitObjects.OfType().Sum(s => s.NestedHitObjects.Count - 1); } diff --git a/osu.Game/Beatmaps/Beatmap.cs b/osu.Game/Beatmaps/Beatmap.cs index 9aabb434a3..4ef7b28d49 100644 --- a/osu.Game/Beatmaps/Beatmap.cs +++ b/osu.Game/Beatmaps/Beatmap.cs @@ -48,7 +48,7 @@ namespace osu.Game.Beatmaps [JsonConverter(typeof(TypedListConverter))] public List HitObjects = new List(); - IEnumerable IBeatmap.HitObjects => HitObjects; + IReadOnlyList IBeatmap.HitObjects => HitObjects; public virtual IEnumerable GetStatistics() => Enumerable.Empty(); diff --git a/osu.Game/Beatmaps/IBeatmap.cs b/osu.Game/Beatmaps/IBeatmap.cs index fe20bce98a..3d8b94dc46 100644 --- a/osu.Game/Beatmaps/IBeatmap.cs +++ b/osu.Game/Beatmaps/IBeatmap.cs @@ -39,7 +39,7 @@ namespace osu.Game.Beatmaps /// /// The hitobjects contained by this beatmap. /// - IEnumerable HitObjects { get; } + IReadOnlyList HitObjects { get; } /// /// Returns statistics for the contained in this beatmap.