mirror of
https://github.com/ppy/osu
synced 2025-01-19 20:40:52 +00:00
Send mods in spectator frame headers
This commit is contained in:
parent
6596d30fb9
commit
ec5f5a2336
@ -3,8 +3,10 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using MessagePack;
|
using MessagePack;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
@ -56,6 +58,17 @@ namespace osu.Game.Online.Spectator
|
|||||||
[Key(6)]
|
[Key(6)]
|
||||||
public DateTimeOffset ReceivedTime { get; set; }
|
public DateTimeOffset ReceivedTime { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The set of mods currently active.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Nullable for backwards compatibility with older clients
|
||||||
|
/// (these structures are also used server-side, and <see langword="null"/> will be used as marker that the data isn't there).
|
||||||
|
/// can be made non-nullable 20250407
|
||||||
|
/// </remarks>
|
||||||
|
[Key(7)]
|
||||||
|
public APIMod[]? Mods { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Construct header summary information from a point-in-time reference to a score which is actively being played.
|
/// Construct header summary information from a point-in-time reference to a score which is actively being played.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -69,6 +82,7 @@ namespace osu.Game.Online.Spectator
|
|||||||
MaxCombo = score.MaxCombo;
|
MaxCombo = score.MaxCombo;
|
||||||
// copy for safety
|
// copy for safety
|
||||||
Statistics = new Dictionary<HitResult, int>(score.Statistics);
|
Statistics = new Dictionary<HitResult, int>(score.Statistics);
|
||||||
|
Mods = score.APIMods.ToArray();
|
||||||
|
|
||||||
ScoreProcessorStatistics = statistics;
|
ScoreProcessorStatistics = statistics;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user