mirror of https://github.com/ppy/osu
Fix kiai not working during gameplay.
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@ -41,6 +41,7 @@ public DrawableDrumRoll(DrumRoll drumRoll)
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Width = (float)(drumRoll.Duration / drumRoll.PreEmpt);
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Add(circle = CreateCirclePiece());
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circle.KiaiMode = HitObject.Kiai;
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foreach (var tick in drumRoll.Ticks)
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{
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@ -46,6 +46,8 @@ protected DrawableHit(Hit hit)
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Circle = CreateCirclePiece()
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}
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});
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Circle.KiaiMode = HitObject.Kiai;
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}
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protected override void CheckJudgement(bool userTriggered)
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@ -128,6 +128,8 @@ public DrawableSwell(Swell swell)
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}
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}
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};
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circlePiece.KiaiMode = HitObject.Kiai;
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}
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[BackgroundDependencyLoader]
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