Adjust maximum spins to roughly match stable

This commit is contained in:
Dean Herbert 2020-07-24 19:34:13 +09:00
parent e43d3ddfc7
commit eb84f25036
1 changed files with 4 additions and 1 deletions

View File

@ -26,7 +26,10 @@ public double EndTime
/// </summary>
public int SpinsRequired { get; protected set; } = 1;
public int MaximumBonusSpins => SpinsRequired;
/// <summary>
/// Number of spins available to give bonus, beyond <see cref="SpinsRequired"/>.
/// </summary>
public int MaximumBonusSpins => (int)(SpinsRequired * 1.8f); // roughly matches stable
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{