diff --git a/osu.Game/Beatmaps/Drawable/BeatmapGroup.cs b/osu.Game/Beatmaps/Drawable/BeatmapGroup.cs index 9f83e62fcd..21ec4fbde0 100644 --- a/osu.Game/Beatmaps/Drawable/BeatmapGroup.cs +++ b/osu.Game/Beatmaps/Drawable/BeatmapGroup.cs @@ -114,6 +114,7 @@ namespace osu.Game.Beatmaps.Drawable { State = BeatmapGroupState.Expanded; + //we want to make sure one of our children is selected in the case none have been selected yet. if (SelectedPanel == null) BeatmapPanels.First().State = PanelSelectedState.Selected; }