mirror of https://github.com/ppy/osu
Remove line that shouldn't have been added yet
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@ -19,8 +19,6 @@ public ManiaFramedReplayInputHandler(Replay replay, ManiaRulesetContainer contai
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this.container = container;
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}
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protected override bool AtImportantFrame => CurrentFrame.MouseX != PreviousFrame.MouseX;
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private ManiaPlayfield playfield;
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public override List<InputState> GetPendingStates()
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{
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