mirror of https://github.com/ppy/osu
Move event handlers to `LoadComplete`
This commit is contained in:
parent
32c77ddf71
commit
eab3eba70e
|
@ -51,25 +51,24 @@ private void load(IAPIProvider api, SkinManager skinManager, OsuConfigManager co
|
|||
|
||||
AddInternal(seasonalBackgroundLoader);
|
||||
|
||||
user.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired);
|
||||
skin.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired);
|
||||
source.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired);
|
||||
beatmap.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired);
|
||||
introSequence.ValueChanged += _ => Scheduler.AddOnce(loadNextIfRequired);
|
||||
seasonalBackgroundLoader.SeasonalBackgroundChanged += () => Scheduler.AddOnce(loadNextIfRequired);
|
||||
|
||||
// Load first background asynchronously as part of BDL load.
|
||||
currentDisplay = RNG.Next(0, background_count);
|
||||
|
||||
Next();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
user.ValueChanged += _ => Scheduler.AddOnce(next);
|
||||
skin.ValueChanged += _ => Scheduler.AddOnce(next);
|
||||
source.ValueChanged += _ => Scheduler.AddOnce(next);
|
||||
beatmap.ValueChanged += _ => Scheduler.AddOnce(next);
|
||||
introSequence.ValueChanged += _ => Scheduler.AddOnce(next);
|
||||
seasonalBackgroundLoader.SeasonalBackgroundChanged += () => Scheduler.AddOnce(next);
|
||||
|
||||
// helper function required for AddOnce usage.
|
||||
void loadNextIfRequired()
|
||||
{
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
Next();
|
||||
}
|
||||
void next() => Next();
|
||||
}
|
||||
|
||||
private ScheduledDelegate nextTask;
|
||||
|
|
Loading…
Reference in New Issue