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Merge pull request #14937 from Susko3/fix-keybinds-reset-search
Fix 'Reset all bindings in section' button appearing when it shouldn't during searches
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commit
ea7334f121
@ -7,6 +7,7 @@ using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Framework.Threading;
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using osu.Framework.Threading;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings.Sections.Input;
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using osu.Game.Overlays.Settings.Sections.Input;
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using osuTK.Input;
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using osuTK.Input;
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@ -230,6 +231,22 @@ namespace osu.Game.Tests.Visual.Settings
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AddAssert("first binding selected", () => multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
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AddAssert("first binding selected", () => multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
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}
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}
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[Test]
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public void TestFilteringHidesResetSectionButtons()
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{
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SearchTextBox searchTextBox = null;
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AddStep("add any search term", () =>
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{
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searchTextBox = panel.ChildrenOfType<SearchTextBox>().Single();
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searchTextBox.Current.Value = "chat";
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});
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AddUntilStep("all reset section bindings buttons hidden", () => panel.ChildrenOfType<ResetButton>().All(button => button.Alpha == 0));
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AddStep("clear search term", () => searchTextBox.Current.Value = string.Empty);
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AddUntilStep("all reset section bindings buttons shown", () => panel.ChildrenOfType<ResetButton>().All(button => button.Alpha == 1));
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}
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private void checkBinding(string name, string keyName)
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private void checkBinding(string name, string keyName)
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{
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{
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AddAssert($"Check {name} is bound to {keyName}", () =>
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AddAssert($"Check {name} is bound to {keyName}", () =>
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@ -75,5 +75,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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Content.CornerRadius = 5;
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Content.CornerRadius = 5;
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}
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}
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// Empty FilterTerms so that the ResetButton is visible only when the whole subsection is visible.
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public override IEnumerable<string> FilterTerms => Enumerable.Empty<string>();
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}
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}
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}
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}
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