From ec1c336b0aca43376e853e0a4d0826368924a95d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 27 Apr 2021 13:23:14 +0900 Subject: [PATCH] Fix a couple of inspections --- .../Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs | 2 +- osu.Game/Rulesets/Edit/SelectionBlueprint.cs | 4 ---- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs index 77ea3b05dc..8b20df9a68 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs @@ -207,7 +207,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders var lastPiece = controlPointVisualiser.Pieces.Single(p => p.ControlPoint == last); lastPoint = last; - return lastPiece?.IsHovered != true; + return lastPiece.IsHovered != true; } private void updateSlider() diff --git a/osu.Game/Rulesets/Edit/SelectionBlueprint.cs b/osu.Game/Rulesets/Edit/SelectionBlueprint.cs index 99cdca045b..337a806b6e 100644 --- a/osu.Game/Rulesets/Edit/SelectionBlueprint.cs +++ b/osu.Game/Rulesets/Edit/SelectionBlueprint.cs @@ -3,7 +3,6 @@ using System; using osu.Framework; -using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; @@ -35,9 +34,6 @@ namespace osu.Game.Rulesets.Edit public override bool HandlePositionalInput => ShouldBeAlive; public override bool RemoveWhenNotAlive => false; - [Resolved(CanBeNull = true)] - private HitObjectComposer composer { get; set; } - protected SelectionBlueprint(HitObject hitObject) { HitObject = hitObject;