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https://github.com/ppy/osu
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Merge branch 'score-stats-updates' into score-stats-display
This commit is contained in:
commit
e961af20cc
@ -3,11 +3,11 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Extensions;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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@ -31,7 +31,7 @@ namespace osu.Game.Online.Solo
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private readonly Dictionary<long, StatisticsUpdateCallback> callbacks = new Dictionary<long, StatisticsUpdateCallback>();
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private readonly Dictionary<long, StatisticsUpdateCallback> callbacks = new Dictionary<long, StatisticsUpdateCallback>();
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private long? lastProcessedScoreId;
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private long? lastProcessedScoreId;
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private readonly Dictionary<string, UserStatistics> latestStatistics = new Dictionary<string, UserStatistics>();
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private Dictionary<string, UserStatistics>? latestStatistics;
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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@ -51,6 +51,9 @@ namespace osu.Game.Online.Solo
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if (!api.IsLoggedIn)
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if (!api.IsLoggedIn)
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return;
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return;
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if (!score.Ruleset.IsLegacyRuleset())
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return;
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var callback = new StatisticsUpdateCallback(score, onUpdateReady);
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var callback = new StatisticsUpdateCallback(score, onUpdateReady);
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if (lastProcessedScoreId == score.OnlineID)
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if (lastProcessedScoreId == score.OnlineID)
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@ -59,23 +62,22 @@ namespace osu.Game.Online.Solo
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return;
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return;
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}
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}
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callbacks[score.OnlineID] = callback;
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callbacks.Add(score.OnlineID, callback);
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});
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});
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private void onUserChanged(APIUser? localUser) => Schedule(() =>
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private void onUserChanged(APIUser? localUser) => Schedule(() =>
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{
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{
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callbacks.Clear();
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callbacks.Clear();
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lastProcessedScoreId = null;
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lastProcessedScoreId = null;
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latestStatistics.Clear();
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latestStatistics = null;
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if (!api.IsLoggedIn)
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if (localUser == null || localUser.OnlineID <= 1)
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return;
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return;
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Debug.Assert(localUser != null);
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var userRequest = new GetUsersRequest(new[] { localUser.OnlineID });
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var userRequest = new GetUsersRequest(new[] { localUser.OnlineID });
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userRequest.Success += response => Schedule(() =>
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userRequest.Success += response => Schedule(() =>
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{
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{
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latestStatistics = new Dictionary<string, UserStatistics>();
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foreach (var rulesetStats in response.Users.Single().RulesetsStatistics)
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foreach (var rulesetStats in response.Users.Single().RulesetsStatistics)
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latestStatistics.Add(rulesetStats.Key, rulesetStats.Value);
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latestStatistics.Add(rulesetStats.Key, rulesetStats.Value);
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});
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});
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@ -107,9 +109,12 @@ namespace osu.Game.Online.Solo
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{
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{
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string rulesetName = callback.Score.Ruleset.ShortName;
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string rulesetName = callback.Score.Ruleset.ShortName;
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if (!latestStatistics.TryGetValue(rulesetName, out var latestRulesetStatistics))
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if (latestStatistics == null)
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return;
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return;
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latestStatistics.TryGetValue(rulesetName, out UserStatistics? latestRulesetStatistics);
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latestRulesetStatistics ??= new UserStatistics();
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var update = new SoloStatisticsUpdate(callback.Score, latestRulesetStatistics, updatedStatistics);
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var update = new SoloStatisticsUpdate(callback.Score, latestRulesetStatistics, updatedStatistics);
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callback.OnUpdateReady.Invoke(update);
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callback.OnUpdateReady.Invoke(update);
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