Merge branch 'editor-fix-missing-update-after-drag' into editor-implicit-autoplay

This commit is contained in:
Dean Herbert 2020-09-28 15:48:36 +09:00
commit e924a83c12

View File

@ -201,6 +201,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
if (isDraggingBlueprint)
{
// handle positional change etc.
foreach (var obj in selectedHitObjects)
Beatmap.UpdateHitObject(obj);
changeHandler?.EndChange();
isDraggingBlueprint = false;
}