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https://github.com/ppy/osu
synced 2025-01-09 23:59:44 +00:00
visibility logic adjustments
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parent
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commit
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@ -3,12 +3,10 @@
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.MathUtils;
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using osu.Game.Graphics;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using osu.Game.Rulesets.Mods;
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@ -16,6 +14,7 @@ using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Users;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Online
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{
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@ -44,7 +43,11 @@ namespace osu.Game.Tests.Visual.Online
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Width = 0.8f,
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Children = new Drawable[]
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{
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background = new Box { RelativeSizeAxes = Axes.Both },
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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scoresContainer = new ScoresContainer(),
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}
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};
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@ -245,11 +248,5 @@ namespace osu.Game.Tests.Visual.Online
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});
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AddStep("Trigger loading", () => scoresContainer.Loading = !scoresContainer.Loading);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = colours.Gray2;
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}
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}
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}
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@ -23,7 +23,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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private readonly ScoreTable scoreTable;
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private readonly FillFlowContainer topScoresContainer;
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private readonly ContentContainer resizableContainer;
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private readonly ContentContainer contentContainer;
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private readonly LoadingContainer loadingContainer;
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public ScoresContainer()
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@ -49,36 +49,33 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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RelativeSizeAxes = Axes.X,
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Masking = true,
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},
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resizableContainer = new ContentContainer
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contentContainer = new ContentContainer
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{
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RelativeSizeAxes = Axes.X,
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Masking = true,
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Children = new Drawable[]
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Child = new FillFlowContainer
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{
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new FillFlowContainer
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0.95f,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, spacing),
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Padding = new MarginPadding { Vertical = padding },
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Children = new Drawable[]
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0.95f,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, spacing),
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Padding = new MarginPadding { Vertical = padding },
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Children = new Drawable[]
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topScoresContainer = new FillFlowContainer
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{
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topScoresContainer = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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},
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scoreTable = new ScoreTable
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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}
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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},
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scoreTable = new ScoreTable
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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}
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},
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}
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@ -103,20 +100,21 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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get => loading;
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set
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{
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if (loading == value)
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return;
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loading = value;
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if (value)
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{
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loadingContainer.Show();
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resizableContainer.Hide();
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contentContainer.Hide();
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}
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else
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{
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loadingContainer.Hide();
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resizableContainer.Show();
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if (scores == null || scores?.Scores.Count < 1)
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contentContainer.Hide();
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else
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contentContainer.Show();
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}
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}
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}
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@ -171,14 +169,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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if (State.Value == Visibility.Hidden)
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return;
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float height = 0;
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foreach (var c in Children)
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{
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height += c.Height;
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}
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maxHeight = height;
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maxHeight = Child.DrawHeight;
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this.ResizeHeightTo(maxHeight, duration, Easing.OutQuint);
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}
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