Make playfield dark, not light. No masking either.

This commit is contained in:
Dean Herbert 2016-10-19 18:15:49 +09:00
parent a1d961dc87
commit e78e0d37b4
2 changed files with 2 additions and 6 deletions

View File

@ -6,6 +6,7 @@ using osu.Framework.Graphics.Containers;
using OpenTK;
using osu.Framework;
using osu.Framework.Graphics.Sprites;
using OpenTK.Graphics;
namespace osu.Game.GameModes.Play.Osu
{
@ -28,6 +29,7 @@ namespace osu.Game.GameModes.Play.Osu
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f
});
}

View File

@ -8,11 +8,5 @@ namespace osu.Game.GameModes.Play
{
public class Playfield : Container
{
public override void Load(BaseGame game)
{
base.Load(game);
Masking = true;
}
}
}