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Make playfield dark, not light. No masking either.
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@ -6,6 +6,7 @@ using osu.Framework.Graphics.Containers;
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using OpenTK;
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using osu.Framework;
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using osu.Framework.Graphics.Sprites;
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using OpenTK.Graphics;
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namespace osu.Game.GameModes.Play.Osu
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{
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@ -28,6 +29,7 @@ namespace osu.Game.GameModes.Play.Osu
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.5f
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});
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}
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@ -8,11 +8,5 @@ namespace osu.Game.GameModes.Play
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{
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public class Playfield : Container
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{
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public override void Load(BaseGame game)
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{
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base.Load(game);
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Masking = true;
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}
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}
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}
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