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https://github.com/ppy/osu
synced 2025-01-31 02:12:03 +00:00
Level Range -> Range Range, don't use empty object initializers
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ecece2bc29
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@ -21,7 +21,7 @@ namespace osu.Desktop.VisualTests.Tests
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{
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base.Reset();
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var room = new Room { };
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var room = new Room();
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room.Name.Value = @"My Awesome Room";
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room.Host.Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" }};
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room.Status.Value = new RoomStatusOpen();
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@ -71,7 +71,7 @@ namespace osu.Desktop.VisualTests.Tests
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AddStep(@"change room", () =>
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{
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var newRoom = new Room { };
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var newRoom = new Room();
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newRoom.Name.Value = @"My New, Better Than Ever Room";
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newRoom.Host.Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" }};
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newRoom.Status.Value = new RoomStatusOpen();
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@ -304,7 +304,7 @@ namespace osu.Game.Screens.Multiplayer
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{
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new OsuSpriteText
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{
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Text = "Level Range ",
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Text = "Rank Range ",
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TextSize = 14,
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},
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new OsuSpriteText
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