Fix incorrect LifetimeStart and add todo regarding Expire usage

This commit is contained in:
Dean Herbert 2020-02-24 12:24:15 +09:00
parent 0c3286fa5e
commit e6cfafffe9
1 changed files with 6 additions and 1 deletions

View File

@ -113,6 +113,7 @@ private void refresh()
float rotation = (float)(Math.Atan2(distanceVector.Y, distanceVector.X) * (180 / Math.PI));
double duration = endTime - startTime;
double? firstTransformStartTime = null;
double finalTransformEndTime = startTime;
for (int d = (int)(spacing * 1.5); d < distance - spacing; d += spacing)
@ -133,6 +134,9 @@ private void refresh()
Scale = new Vector2(1.5f * osuEnd.Scale),
});
if (firstTransformStartTime == null)
firstTransformStartTime = fadeInTime;
using (fp.BeginAbsoluteSequence(fadeInTime))
{
fp.FadeIn(osuEnd.TimeFadeIn);
@ -144,7 +148,8 @@ private void refresh()
}
}
LifetimeStart = startTime;
// todo: use Expire() on FollowPoints and take lifetime from them when https://github.com/ppy/osu-framework/issues/3300 is fixed.
LifetimeStart = firstTransformStartTime ?? startTime;
LifetimeEnd = finalTransformEndTime;
}
}