diff --git a/osu.Game/Rulesets/Mods/ModBarrelRoll.cs b/osu.Game/Rulesets/Mods/ModBarrelRoll.cs index 4c28c730ec..0d344b5269 100644 --- a/osu.Game/Rulesets/Mods/ModBarrelRoll.cs +++ b/osu.Game/Rulesets/Mods/ModBarrelRoll.cs @@ -15,6 +15,10 @@ namespace osu.Game.Rulesets.Mods public abstract class ModBarrelRoll : Mod, IUpdatableByPlayfield, IApplicableToDrawableRuleset where TObject : HitObject { + /// + /// The current angle of rotation being applied by this mod. + /// Generally should be used to apply inverse rotation to elements which should not be rotated. + /// protected float CurrentRotation { get; private set; } [SettingSource("Roll speed", "Rotations per minute")]