From e6783b622d2ab6ba693a956ce2bdebaec12d6e2a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 31 Jan 2020 14:56:42 +0900 Subject: [PATCH] Fix incorrectly build tests --- osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs index 4676f14655..bbb50c287b 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs @@ -7,12 +7,10 @@ using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Audio; -using osu.Framework.Graphics; using osu.Framework.IO.Stores; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Osu.Objects; -using osu.Game.Screens; using osu.Game.Screens.Play; using osu.Game.Skinning; using osu.Game.Tests.Visual; @@ -21,7 +19,7 @@ using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Tests { - public class TestSceneLegacyBeatmapSkin : OsuTestScene + public class TestSceneLegacyBeatmapSkin : ScreenTestScene { [Resolved] private AudioManager audio { get; set; } @@ -65,7 +63,8 @@ namespace osu.Game.Rulesets.Osu.Tests ExposedPlayer player; Beatmap.Value = new CustomSkinWorkingBeatmap(audio, beatmapHasColours); - Child = new OsuScreenStack(player = new ExposedPlayer(userHasCustomColours)) { RelativeSizeAxes = Axes.Both }; + + LoadScreen(player = new ExposedPlayer(userHasCustomColours)); return player; }