Use correct translation for "Accuracy" label in break overlay

This commit is contained in:
Salman Ahmed 2022-04-26 19:16:36 +03:00
parent e9d1982a7f
commit e646233722

View File

@ -43,8 +43,7 @@ namespace osu.Game.Screens.Play.Break
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
AccuracyDisplay = new PercentageBreakInfoLine(BeatmapsetsStrings.ShowStatsAccuracy),
AccuracyDisplay = new PercentageBreakInfoLine(BeatmapsetsStrings.ShowScoreboardHeadersAccuracy),
// See https://github.com/ppy/osu/discussions/15185
// RankDisplay = new BreakInfoLine<int>("Rank"),
GradeDisplay = new BreakInfoLine<ScoreRank>("Grade"),