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Merge pull request #24562 from peppy/fix-unsafe-realm-access
Fix incorrect access to realm object in beatmap editor
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commit
e624f603b3
@ -92,25 +92,6 @@ namespace osu.Game.Tests.Visual.Editing
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}
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[Test]
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[FlakyTest]
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/*
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* Fail rate around 1.2%.
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*
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* Failing with realm refetch occasionally being null.
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* My only guess is that the WorkingBeatmap at SetupScreen is dummy instead of the true one.
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* If it's something else, we have larger issues with realm, but I don't think that's the case.
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*
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* at osu.Framework.Logging.ThrowingTraceListener.Fail(String message1, String message2)
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* at System.Diagnostics.TraceInternal.Fail(String message, String detailMessage)
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* at System.Diagnostics.TraceInternal.TraceProvider.Fail(String message, String detailMessage)
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* at System.Diagnostics.Debug.Fail(String message, String detailMessage)
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* at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.<performFileOperation>b__0(Realm realm) ModelManager.cs:line 50
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* at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) RealmExtensions.cs:line 14
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* at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) ModelManager.cs:line 47
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* at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) ModelManager.cs:line 37
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* at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) ResourcesSection.cs:line 115
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* at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.<TestAddAudioTrack>b__11_0() TestSceneEditorBeatmapCreation.cs:line 101
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*/
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public void TestAddAudioTrack()
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{
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AddAssert("track is virtual", () => Beatmap.Value.Track is TrackVirtual);
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@ -52,7 +52,7 @@ namespace osu.Game.Database
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// (ie. if an async import finished very recently).
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Realm.Realm.Write(realm =>
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{
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var managed = realm.Find<TModel>(item.ID);
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var managed = realm.FindWithRefresh<TModel>(item.ID);
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Debug.Assert(managed != null);
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operation(managed);
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@ -8,6 +8,34 @@ namespace osu.Game.Database
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{
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public static class RealmExtensions
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{
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/// <summary>
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/// Performs a <see cref="Realm.Find{T}(System.Nullable{long})"/>.
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/// If a match was not found, a <see cref="Realm.Refresh"/> is performed before trying a second time.
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/// This ensures that an instance is found even if the realm requested against was not in a consistent state.
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/// </summary>
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/// <param name="realm">The realm to operate on.</param>
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/// <param name="id">The ID of the entity to find in the realm.</param>
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/// <typeparam name="T">The type of the entity to find in the realm.</typeparam>
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/// <returns>
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/// The retrieved entity of type <typeparamref name="T"/>.
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/// Can be <see langword="null"/> if the entity is still not found by <paramref name="id"/> even after a refresh.
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/// </returns>
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public static T? FindWithRefresh<T>(this Realm realm, Guid id) where T : IRealmObject
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{
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var found = realm.Find<T>(id);
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if (found == null)
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{
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// It may be that we access this from the update thread before a refresh has taken place.
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// To ensure that behaviour matches what we'd expect (the object generally *should be* available), force
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// a refresh to bring in any off-thread changes immediately.
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realm.Refresh();
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found = realm.Find<T>(id);
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}
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return found;
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}
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/// <summary>
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/// Perform a write operation against the provided realm instance.
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/// </summary>
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@ -30,7 +30,7 @@ namespace osu.Game.Database
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/// <summary>
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/// Construct a new instance of live realm data.
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/// </summary>
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/// <param name="data">The realm data.</param>
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/// <param name="data">The realm data. Must be managed (see <see cref="IRealmObjectBase.IsManaged"/>).</param>
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/// <param name="realm">The realm factory the data was sourced from. May be null for an unmanaged object.</param>
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public RealmLive(T data, RealmAccess realm)
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: base(data.ID)
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@ -62,7 +62,7 @@ namespace osu.Game.Database
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return;
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}
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perform(retrieveFromID(r));
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perform(r.FindWithRefresh<T>(ID)!);
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RealmLiveStatistics.USAGE_ASYNC.Value++;
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});
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}
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@ -84,7 +84,7 @@ namespace osu.Game.Database
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return realm.Run(r =>
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{
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var returnData = perform(retrieveFromID(r));
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var returnData = perform(r.FindWithRefresh<T>(ID)!);
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RealmLiveStatistics.USAGE_ASYNC.Value++;
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if (returnData is RealmObjectBase realmObject && realmObject.IsManaged)
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@ -141,25 +141,10 @@ namespace osu.Game.Database
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}
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dataIsFromUpdateThread = true;
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data = retrieveFromID(realm.Realm);
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data = realm.Realm.FindWithRefresh<T>(ID)!;
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RealmLiveStatistics.USAGE_UPDATE_REFETCH.Value++;
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}
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private T retrieveFromID(Realm realm)
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{
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var found = realm.Find<T>(ID);
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if (found == null)
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{
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// It may be that we access this from the update thread before a refresh has taken place.
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// To ensure that behaviour matches what we'd expect (the object *is* available), force
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// a refresh to bring in any off-thread changes immediately.
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realm.Refresh();
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found = realm.Find<T>(ID)!;
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}
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return found;
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}
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}
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internal static class RealmLiveStatistics
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@ -199,6 +199,8 @@ namespace osu.Game.Screens.Edit
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if (loadableBeatmap is DummyWorkingBeatmap)
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{
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Logger.Log("Editor was loaded without a valid beatmap; creating a new beatmap.");
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isNewBeatmap = true;
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loadableBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
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