diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 0014360d24..6c81d70190 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -174,7 +174,7 @@ protected override void Update() { base.Update(); - if (EditorClock.CurrentTime != lastGridUpdateTime && blueprintContainer.CurrentTool != null) + if (EditorClock.CurrentTime != lastGridUpdateTime && !(blueprintContainer.CurrentTool is SelectTool)) showGridFor(Enumerable.Empty()); } @@ -328,7 +328,7 @@ internal HitObjectComposer() /// Creates the applicable for a selection. /// /// The selection. - /// The for . + /// The for . If empty, a grid is returned for the current point in time. [CanBeNull] protected virtual DistanceSnapGrid CreateDistanceSnapGrid([NotNull] IEnumerable selectedHitObjects) => null;