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Cleanup + slight xmldoc improvements.
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@ -105,6 +105,16 @@ namespace osu.Game.Rulesets.Mania.Scoring
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/// </summary>
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private const double hp_increase_miss = -0.125;
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/// <summary>
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/// The MISS HP multiplier. This is multiplied to the miss hp increase.
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/// </summary>
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private double hpMissMultiplier = 1;
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/// <summary>
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/// The HIT HP multiplier. This is multiplied to hit hp increases.
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/// </summary>
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private double hpMultiplier = 1;
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/// <summary>
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/// The cumulative combo portion of the score.
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/// </summary>
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@ -141,16 +151,6 @@ namespace osu.Game.Rulesets.Mania.Scoring
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/// </summary>
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private int totalHits;
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/// <summary>
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/// The MISS HP multiplier.
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/// </summary>
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private double hpMissMultiplier = 1;
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/// <summary>
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/// The HIT HP multiplier.
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/// </summary>
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private double hpMultiplier = 1;
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public ManiaScoreProcessor()
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{
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}
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