Fix follow point animations not looping

Because they do in stable. I don't know why but let's go with it.

Resolves issue reported in https://github.com/ppy/osu/discussions/17072.
This commit is contained in:
Dean Herbert 2022-03-21 18:29:13 +09:00
parent 31570d3114
commit e4b2242719

View File

@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
switch (osuComponent.Component)
{
case OsuSkinComponents.FollowPoint:
return this.GetAnimation(component.LookupName, true, false, true, startAtCurrentTime: false);
return this.GetAnimation(component.LookupName, true, true, true, startAtCurrentTime: false);
case OsuSkinComponents.SliderFollowCircle:
var followCircle = this.GetAnimation("sliderfollowcircle", true, true, true);